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BZNotify | 2.4 @ bzflag: blast007 pushed 1 commit (https://github.com/BZFlag-Dev/bzflag/compare/9edff79e85ad...504e4b326e2c): | 11:40 |
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BZNotify | 2.4 @ bzflag: blast007 504e4b: Further cleanups on AresHandler (https://github.com/BZFlag-Dev/bzflag/commit/504e4b326e2c186a1d53e5596abe22f8c2762c95) | 11:40 |
BZNotify | 2.4 @ bzflag: blast007 pushed 1 commit (https://github.com/BZFlag-Dev/bzflag/compare/504e4b326e2c...f2bd82f548bf): | 11:41 |
BZNotify | 2.4 @ bzflag: blast007 f2bd82: Typo in 2.0.6 ChangeLog entry (https://github.com/BZFlag-Dev/bzflag/commit/f2bd82f548bfeb045b64ad13f21fc4e216f497c5) | 11:41 |
BZNotify | bzflag: blast007 closed issue #353 "Deprecated c-ares function calls" (2.4.28 - https://github.com/BZFlag-Dev/bzflag/issues/353) | 11:56 |
BZNotify | bzflag: blast007 commented on issue #353 (2.4.28 - https://github.com/BZFlag-Dev/bzflag/issues/353#issuecomment-2500511081): Thanks, this is fixed now. | 11:56 |
BZNotify | bzflag: blast007 closed pull request #351 "Request an authentication token only at join, and using the GETTOKEN action instead of the LIST action." (2.4.28 - https://github.com/BZFlag-Dev/bzflag/pull/351) | 12:05 |
BZNotify | 2.4 @ bzflag: blast007 pushed 1 commit (https://github.com/BZFlag-Dev/bzflag/compare/f2bd82f548bf...30ce141de2bb): | 12:05 |
BZNotify | 2.4 @ bzflag: blast007 30ce14: Request an authentication token only at join, and using the GETTOKEN action instead of the LIST action. (#351) (https://github.com/BZFlag-Dev/bzflag/commit/30ce141de2bb33ce1af887973c583331a2edd289) | 12:05 |
Juest | hmmmmm | 14:50 |
Juest | sorry to ask but status on the release blockers again? | 14:50 |
Juest | i see one part for the server stuff is fixed? | 14:50 |
Juest | how about ipv6? | 14:50 |
Juest | tim's not here | 14:50 |
blast007 | release blockers for 2.4.28? | 15:17 |
Juest | yes | 15:17 |
blast007 | 2.4 can't support IPv6, so that's not a blocker there | 15:17 |
Juest | oh, design issue? | 15:18 |
blast007 | compatability | 15:18 |
Juest | i see | 15:18 |
blast007 | it would be a breaking change that requires changes to the client AND the server, so it has to wait for a breaking release | 15:18 |
Juest | thanks, so ummm, overall whats remaining? | 15:18 |
blast007 | https://github.com/BZFlag-Dev/bzflag/milestone/13 | 15:19 |
blast007 | (that's the main stuff, anyway) | 15:19 |
Juest | sorry for taking time away from devving | 15:19 |
blast007 | Oh I'm at work right now. Not coding for BZ. :) | 15:20 |
Juest | oh heh :) | 15:20 |
Juest | i think there are some bugs that are just untagged | 15:22 |
Juest | issues* | 15:22 |
Juest | but the milestone are the main blockers? | 15:22 |
Juest | hmmm | 15:23 |
Juest | we can do microsoft smartscreen for bzf exe | 15:23 |
Juest | binaries* | 15:24 |
blast007 | that will require a registered company and an EV Code Signing certificate, and even then, I heard that they recently changed SmartScreen so that even EV signed files aren't automatically trusted anymore | 15:25 |
blast007 | EV code signing certificate is around $300+ year per | 15:27 |
blast007 | I have a Yubikey HSM that I was planning to use for code signing, but that may or may not be useful depending on the provider | 15:33 |
blast007 | hmm, there's also this now, it seems. I'll have to look into this: https://techcommunity.microsoft.com/blog/microsoftsecurityandcompliance/trusted-signing-is-in-public-preview/4103457 | 15:35 |
Juest | oh interesting | 15:36 |
blast007 | https://www.reddit.com/r/sysadmin/comments/17xbh80/sectigo_ecc_ev_code_signing_certificates_are/ see "Here is a reply from Sectigo customer support clarifying the situation" | 15:39 |
Juest | interesting | 15:39 |
Juest | hmm odd and bummer | 15:39 |
Juest | maybe just submitting it to microsoft will do? | 15:40 |
Juest | similar to apple | 15:40 |
blast007 | so sounds like there is a limitation with the Yubikey HSM, though that may be irrelevant now with the SmartScreen changes | 15:40 |
blast007 | yeah, there is a file submission system too | 15:40 |
Juest | 309 can be done | 15:40 |
blast007 | I'll need to take some time to look into it further | 15:40 |
Juest | no prob | 15:40 |
blast007 | 309? | 15:40 |
Juest | issue 309 on bzflag gh | 15:40 |
Juest | https://github.com/BZFlag-Dev/bzflag/issues/309 | 15:41 |
Juest | oh yeah, also this perhaps?https://github.com/BZFlag-Dev/bzflag/issues/287 | 15:41 |
blast007 | looks like 309 is resolved | 15:42 |
blast007 | just needs to be closed | 15:42 |
Juest | oh okay | 15:42 |
Juest | how about multiple issues from 2018? | 15:43 |
Juest | especially untriaged ones | 15:43 |
blast007 | some of those were probably for future planning | 15:43 |
Juest | i guess you'll deal with this later? | 15:43 |
blast007 | yeah | 15:44 |
Juest | thanks for taking a look at least | 15:44 |
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tupone | while trying to fix my stuttering I was thinking to use libuv (wrong direction) but maybe is good for bzfs | 17:56 |
tupone | but I'm not doing it :) | 17:58 |
tupone | Now that SDL3 is becoming stable we could remove SDL1 https://github.com/BZFlag-Dev/bzflag/issues/295 | 18:03 |
blast007 | we already removed SDL1 | 18:03 |
tupone | so issue 295 can be closed | 18:11 |
BZNotify | bzflag: atupone closed issue #295 "Rendering issue when using SDL1" by blast007 (2.4.26 - https://github.com/BZFlag-Dev/bzflag/issues/295) | 18:25 |
BZNotify | bzflag: atupone commented on issue #295 "Rendering issue when using SDL1" by blast007 (2.4.26 - https://github.com/BZFlag-Dev/bzflag/issues/295#issuecomment-2501648095): SDL1 is no more with us | 18:25 |
blast007 | ah, yep, thanks | 18:33 |
blast007 | I have an improved version of that fix as well. Still testing it a bit. | 18:33 |
tupone | what do you think about adding "setenv VAR value" to config.cfg that will set env variables, or a new config file. I don't know what to write at exit, though | 18:34 |
tupone | for MESA_SHADER_CACHE_DISABLE=yes I don't have a better idea. Buying an SSD can be | 18:36 |
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blast007 | I'm not seeing any studder here on an i3-4005U with integrated graphics when I shoot the first time | 19:20 |
blast007 | was that when you were seeing it? or was that something I mentioned? reading back through the chat log | 19:21 |
blast007 | ah, yes, you were the one that mentioned that | 19:22 |
blast007 | I know I've seen that before myself | 19:22 |
blast007 | (I have an SSD in this system, though) | 19:22 |
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blast007 | I'll test on some other systems when I get home | 19:24 |
tupone | I saw studder any 10 / 15 seconds during game. Some months ago was only at the very first shoot | 19:27 |
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BZNotify | 2.4 @ bzflag: blast007 pushed 1 commit (https://github.com/BZFlag-Dev/bzflag/compare/30ce141de2bb...902b0d69e1cd): | 23:39 |
BZNotify | 2.4 @ bzflag: blast007 902b0d: Run astyle to fix some formatting errors. (https://github.com/BZFlag-Dev/bzflag/commit/902b0d69e1cd6440a4109d80d3102a35b561dc52) | 23:39 |
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