IRC logs of Libera.Chat #BZFlag for Wednesday, 2024-11-27

Juesthmmmmm02:05
Juesti have hdd and i7-479002:05
Juestsoooo02:05
Juestummm any chances its not too breaking of a change to fix the weird issue with spamming connect and loading the world in the middle of it blast007 ?02:07
blast007I don't believe I was ever able to replicate that issue03:26
blast007honestly not too worried about it if it requires hitting connect a bunch of times03:27
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tuponemy HDDs are also in SW raid, so maybe the write performance are down20:06
tuponeI don't remember: is there a way to do local command, like set a variable on the client, from the game ?20:07
blast007depends which variable you're talking about.  Client-side vars can be tweaked with /localset20:07
tuponeand localunset ?20:08
tuponeI have changed the config file adding %MESA_SHADER_CACHE_DISABLE yes 20:09
tuponeand then doing setenv if % is the first char20:10
tuponeI hope I could do an unset20:10
tuponemaybe I wrote that code long time ago :)20:11
blast007no localunset20:15
blast007it's not environment variables either20:16
tuponeadding it :)20:16
blast007ew20:16
blast007we don't need the ability for the configuration file to set environment variables20:16
tuponeIf you want to change the audio driver for istance ?20:17
tuponelot of things in SDL2 can be done with it20:17
blast007so set that in your system, not inside of BZFlag20:18
tuponehowever, just experimenting. I will soon change the disk (bought already)20:18
tuponewe should run bzflag from a script then20:18
blast007I did get a system with a hard drive set up now.  Just getting the dev packages installed.20:18
blast007Why?20:18
tuponeto add env variable just for bzflag20:19
blast007who actually needs to do this?  I have only done so a few times when messing with Mesa stuff, and that was dev related.20:19
blast007I have never needed to change my SDL audio driver20:20
tuponehmm, I don't find it anymore, maybe was SDL1 that used a lot20:23
blast007mmm, yeah, I guess the doc I was just looking at *was* about SDL 120:25
blast007SDL2, for the audio driver, makes you pass it via SDL_AudioInit(...), and even then they say you generally shouldn't even use that function.  "This function is used internally, and should not be used unless you have a specific need to designate the audio driver you want to use."20:26
tuponeSo no need. I'll wait to put the new disk (forgot to by the cable) or run MESA_SHADER_CACHE_DISABLE=yes src/bzflag/bzflag20:32
tupones/by/buy/20:34
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Juest...22:19
blast007ᗧ······22:21
SpringTanki love that22:27
SpringTankhippity hoppity. this meme is now my property22:28

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