IRC logs of Freenode #BZFlag for Thursday, 2019-11-28

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macsformehere is the one I was thinking of: https://youtu.be/X5CrHwlCItg03:59
macsformethis video has a few references to some examples: https://youtu.be/6DO60ajSpAo04:00
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BZNotifybzflag: atupone commented on issue #201 "bzflag is not working properly with 3+ monitors" by jose1711 (https://git.io/JeXSk): could someone that have this "3 monitors issue" try to run the game...07:01
BZNotifybzflag: jose1711 commented on issue #201 "bzflag is not working properly with 3+ monitors" (https://git.io/JeXSy): > SDL_VIDEO_X11_LEGACY_FULLSCREEN=1 bzflag...07:53
BZNotifybzflag: atupone commented on issue #201 "bzflag is not working properly with 3+ monitors" by jose1711 (https://git.io/JeX9m): and bzflag works ?08:17
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blast007tupone: for me, that makes it even worse13:15
blast007doesn't even show the graphics, and it makes Xorg swap to other windows even if I had them minimized13:16
blast007also had to kill -9 the bzflag instance after that13:17
tuponeblast007: ok. just a test13:19
blast007almost seems like some part of Xorg is crashing as everything except a grayish background on both displays goes away and then everything comes back13:19
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tuponeblast007: I was following the SDL code with a virtual monitor created by xrandr, but it has not the same effect, I'm going to create a virtual X screen here and try to see better17:49
BZNotifybzflag: atupone opened pull request #228 "Do not recreate window every time" (https://git.io/Je1T3)21:46
tuponeI was able to recreate the problem with xrandr  --setmonitor VIRTUAL 1920/410x1080/230+0+0 --primary HDMI-121:48
tuponebzflag create the window on the primary monitor (from xrandr)21:49
BZNotifymaster @ bzflag.org: allejo pushed 1 commit (https://git.io/Je1ke):22:27
BZNotifymaster @ bzflag.org: allejo 3cde63: Fix typo in bz_eGetPlayerSpawnPosEvent docs (https://git.io/Je1kv)22:27
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