IRC logs of Freenode #BZFlag for Friday, 2019-11-29

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BZNotifybzflag: allejo opened pull request #229 "Add bz_getSpawnPointWithin to API" (https://git.io/Je1qc)03:46
BZNotifybzflag: allejo review_requested pull request #229 03:46
BZNotifybzflag: allejo review_requested pull request #229 03:47
BZNotifybzflag: allejo review_requested pull request #229 03:47
blast007tupone: I'll test that PR when I have access to a second screen.  For me, the window wasn't showing on the primary display.  It was showing on the display with the higher resolution.14:21
macsformeblast007: for SDL 1.2 removal, are you planning to disable it in the makefile system, or immediately rip out the code?17:16
blast007I'd probably remove the code, unless you'd prefer I leave it there for a bit18:14
blast007I was pondering removing the linux-native platform code as well, at least the parts we don't use when using SDL218:15
tuponeblast007: i dont know really where is showing becsuse i hsve only one monitor. i know that if the default is the other screen it is using the other screen dimension18:45
tuponeand without the PR is flickering a lot18:46
tuponethe problem with my PR is: should the gl context be recreated when going full screen? is sdl doing it?18:49
macsformeblast007: as far as I know SDL 1.2 still works on some platforms (mac, at least), but I don't particularly care either way... I just want to make sure that when it does get ripped out, I update the premake scripts accordingly19:18
macsformeif we're ripping out one platform library it makes sense to me to remove others at the same time, where appropriate19:19
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