IRC logs of Libera.Chat #BZFlag for Tuesday, 2026-11-03

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BZNotifymain @ bzo: timriker pushed 2 commits (https://github.com/timriker/bzo/compare/b005e6cdee9d...41f4caae9fdf):01:51
BZNotifymain @ bzo: timriker d3a8b4: Plugins: the world event, web pages, eight upstream ports, panel options and upload, and proxied targets running upstream's plugins (#195) (https://github.com/timriker/bzo/commit/d3a8b4fab2a62d20e4aa87746ac317085728f467)01:51
BZNotifymain @ bzo: timriker 41f4ca: Release v1.3.81 - server plugins: the world event, web pages, eight upstream ports, panel options and upload, plugins off unless named. Refs #195 (https://github.com/timriker/bzo/commit/41f4caae9fdfbc4b161a1dd0c452e1a25c9548ae)01:51
BZNotifybzo: timriker tagged main * 41f4ca (Release v1.3.81 - server plugins: the world event, web pages, eight upst...) as v1.3.81 (https://github.com/timriker/bzo/compare/v1.3.81)01:53
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BZNotifybzo: Aeonovyli commented on issue #198 "Polling UI" by timriker (https://github.com/timriker/bzo/issues/198#issuecomment-6595243941): Indeed. But remember that only registered players can vote and cons...04:11
BZNotifymain @ bzo: timriker pushed 2 commits (https://github.com/timriker/bzo/compare/41f4caae9fdf...d8eac407f4f1):05:19
BZNotifymain @ bzo: timriker 8fed40: Proxied targets with requireLogin false are open to anyone: their /list row has a Play that joins on Automatic, and the player's own callsign, folded to what bzfs accepts, and tank model go with them; the motto still names the bzo. A carried row's own link says Watch. Playing under the forum call... (https://github.com/timriker/bzo/commit/8fed4032db692ada701c3e2ec7c5a412b26a7639)05:19
BZNotifymain @ bzo: timriker d8eac4: Release v1.3.82 - Play on open proxied servers, under the player's own callsign and tank (https://github.com/timriker/bzo/commit/d8eac407f4f1208e01fe2cec485ce91128204c5b)05:19
BZNotifybzo: timriker tagged main * d8eac4 (Release v1.3.82 - Play on open proxied servers, under the player's own c...) as v1.3.82 (https://github.com/timriker/bzo/compare/v1.3.82)05:21
BZNotifymain @ bzo: timriker pushed 1 commit (https://github.com/timriker/bzo/compare/d8eac407f4f1...3960b328bbd4):05:40
BZNotifymain @ bzo: timriker 3960b3: nodemon's minimatch overridden to 11, clearing GHSA-g3hv-75wg-m249 (https://github.com/timriker/bzo/commit/3960b328bbd4576e0456c1ea70f9187d2fa5431e)05:40
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BZNotifymain @ bzo: timriker pushed 2 commits (https://github.com/timriker/bzo/compare/3960b328bbd4...f66190f3df7f):06:00
BZNotifymain @ bzo: timriker 0d5d4f: Map parses take turns: one convert or source-span worker at a time server-wide, so a server proxying several large worlds no longer stacks their parse peaks into an OOM kill (https://github.com/timriker/bzo/commit/0d5d4f648116cca2149f4cd81e98b8ba2d8748d3)06:00
BZNotifymain @ bzo: timriker f66190: Release v1.3.83 - map parses take turns, so many large proxied worlds no longer OOM the server (https://github.com/timriker/bzo/commit/f66190f3df7f9ed356ebb915acf256b3914c80fa)06:00
BZNotifybzo: timriker tagged main * f66190 (Release v1.3.83 - map parses take turns, so many large proxied worlds no...) as v1.3.83 (https://github.com/timriker/bzo/compare/v1.3.83)06:02
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BZNotifybzo: timriker edited issue #161 "Drop mesh faces during parsing, not after, to cut the parse peak" (https://github.com/timriker/bzo/issues/161)08:27
BZNotifybzo: timriker edited issue #161 "Drop mesh faces during parsing, not after, to cut the parse peak" (https://github.com/timriker/bzo/issues/161)08:30
BZNotifybzo: timriker edited issue #161 "Drop mesh faces during parsing, not after, to cut the parse peak" (https://github.com/timriker/bzo/issues/161)08:42
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BZNotifybzo: timriker edited issue #161 "Drop mesh faces during parsing, not after, to cut the parse peak" (https://github.com/timriker/bzo/issues/161)09:07
BZNotifybzo: timriker edited issue #161 "Drop mesh faces during parsing, not after, to cut the parse peak" (https://github.com/timriker/bzo/issues/161)09:18
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BZNotifymain @ bzo: timriker pushed 2 commits (https://github.com/timriker/bzo/compare/f66190f3df7f...275ed28b3f8e):09:40
BZNotifymain @ bzo: timriker 28e5da: A mesh drops its face objects as soon as it is final -- a top-level mesh when it closes, a top-level group's copy or template when placed -- keeping its arrays and its vertex pools packed at full precision, and repeat templates are built from those. The source is read a line at a time out of the ... (https://github.com/timriker/bzo/commit/28e5da398d7f69bd1f0825583e79607eec326bab)09:40
BZNotifymain @ bzo: timriker 275ed2: Release v1.3.84 - large maps parse in a quarter of the memory. Closes #161 (https://github.com/timriker/bzo/commit/275ed28b3f8e2e0d5703997429e46d08fc0763a3)09:40
BZNotifybzo: timriker closed issue #161 "Drop mesh faces during parsing, not after, to cut the parse peak" (https://github.com/timriker/bzo/issues/161)09:40
BZNotifybzo: timriker tagged main * 275ed2 (Release v1.3.84 - large maps parse in a quarter of the memory. Closes #161) as v1.3.84 (https://github.com/timriker/bzo/compare/v1.3.84)09:41
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BZNotifybzflag: Vamsi-2581 synchronized pull request #402 "fix: fit Phantom Zone help text on screen" (https://github.com/BZFlag-Dev/bzflag/pull/402)11:07
BZNotifybzflag: Vamsi-2581 edited pull request #402 "fix: fit Phantom Zone help text on screen" (https://github.com/BZFlag-Dev/bzflag/pull/402)11:08
BZNotifybzflag: Vamsi-2581 edited pull request #402 "fix: fit Phantom Zone help text on screen" (https://github.com/BZFlag-Dev/bzflag/pull/402)11:08
BZNotifybzflag: Vamsi-2581 commented on pull request #402 (https://github.com/BZFlag-Dev/bzflag/pull/402#issuecomment-6602224103): Thanks for catching that omission. I updated the wording to say tha...11:08
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