IRC logs of Libera.Chat #BZFlag for Friday, 2026-09-18

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blast007tupone: That vbo branch triggers a debug assertion here inside of FlagSceneNode::FlagRenderNode::~FlagRenderNode() because allWaves is empty. This is happening when I quit the game while connected to a server. It doesn't if I leave the game first and THEN quit.01:22
blast007FlagSceneNode::freeFlag() is being called, which clears allWaves. And then after that, FlagSceneNode::FlagRenderNode::~FlagRenderNode() is being called.01:30
blast007if I just make FlagSceneNode::freeFlag() a no-op by commenting out the allWaves.clear(), then the issue doesn't occur.02:10
BZNotifybzo: timriker opened issue #83 "Shoot through walls" (https://github.com/timriker/bzo/issues/83)02:35
BZNotifybzo: timriker labeled issue #83 as bug 02:35
BZNotifybzo: timriker opened issue #84 "Tank gets stuck sliding into the xwall/oct/plat1_sw corner on hix.bzw" (https://github.com/timriker/bzo/issues/84)03:51
BZNotifybzo: timriker labeled issue #84 as bug 03:51
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