IRC logs of Libera.Chat #BZFlag for Wednesday, 2026-09-09

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BZNotifybzo: dependabot[bot] created branch dependabot/npm_and_yarn/js-yaml-4.3.2 (https://github.com/timriker/bzo/commit/d040857a0076):01:57
BZNotifydependabot/npm_and_yarn/js-yaml-4.3.2 @ bzo: dependabot[bot] d04085: Bump js-yaml from 4.3.1 to 4.3.2 (https://github.com/timriker/bzo/commit/d040857a0076d3a8c9190ebc93fa4e849a9ac7bf)01:57
BZNotifybzo: dependabot[bot] opened pull request #43 "Bump js-yaml from 4.3.1 to 4.3.2" (https://github.com/timriker/bzo/pull/43)01:58
BZNotifybzo: dependabot[bot] labeled pull request #43 as dependencies 01:58
BZNotifybzo: dependabot[bot] labeled pull request #43 as javascript 01:58
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BZNotifymain @ bzo: timriker pushed 2 commits (https://github.com/timriker/bzo/compare/ce0b5a506936...553a0cc0eeac):02:28
BZNotifymain @ bzo: timriker 90990d: Lay tank track marks as upstream lays them (#24) (https://github.com/timriker/bzo/commit/90990d0b412096b7a20a847c68bad6d3f6b1d6eb)02:28
BZNotifymain @ bzo: timriker 553a0c: Release v1.0.89 - tanks leave tread marks on the ground and on roofs. Closes #24 (https://github.com/timriker/bzo/commit/553a0cc0eeacb0579ac2c78e4a077a5d09b03c3b)02:28
BZNotifybzo: timriker closed issue #24 "tank tracks" (https://github.com/timriker/bzo/issues/24)02:28
BZNotifybzo: timriker tagged main * 553a0c (Release v1.0.89 - tanks leave tread marks on the ground and on roofs. Cl...) as v1.0.89 (https://github.com/timriker/bzo/compare/v1.0.89)02:29
BZNotifymain @ bzo: timriker pushed 1 commit (https://github.com/timriker/bzo/compare/553a0cc0eeac...eeb7c1126931):02:36
BZNotifymain @ bzo: timriker eeb7c1: pyramid (https://github.com/timriker/bzo/commit/eeb7c112693136480f7e9f844638443579518f12)02:36
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TimRikerhttps://bz.rikers.org/?follow=leader does what it looks like.03:07
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BZNotifybzo: timriker commented on issue #23 "GL pipelining" (https://github.com/timriker/bzo/issues/23#issuecomment-5595207915): A lot of work has been done here. There might be other wins around,...03:14
BZNotifybzo: timriker opened issue #44 "Translations" (https://github.com/timriker/bzo/issues/44)03:14
BZNotifymain @ bzo: timriker pushed 2 commits (https://github.com/timriker/bzo/compare/eeb7c1126931...3304f6f987cf):03:15
BZNotifymain @ bzo: timriker c8621a: Follow the view an observer watches from, and add ?follow=leader (#33) (https://github.com/timriker/bzo/commit/c8621ab8d484a22d345de9d8678b1dabfe450b56)03:15
BZNotifymain @ bzo: timriker 3304f6: Release v1.0.90 - an observer's radar follows the view it watches from, and ?follow=leader hands out a spectator link. Refs #33 (https://github.com/timriker/bzo/commit/3304f6f987cf3a5405c2e0d5e1ac9b88a7bcd3b1)03:15
BZNotifybzo: timriker tagged main * 3304f6 (Release v1.0.90 - an observer's radar follows the view it watches from, ...) as v1.0.90 (https://github.com/timriker/bzo/compare/v1.0.90)03:15
BZNotifybzo: timriker opened issue #45 "Input Mapping" (https://github.com/timriker/bzo/issues/45)03:16
BZNotifybzo: timriker labeled issue #45 "Input Mapping" as enhancement (https://github.com/timriker/bzo/issues/45)03:17
BZNotifybzo: timriker labeled issue #44 "Translations" as enhancement (https://github.com/timriker/bzo/issues/44)03:17
BZNotifybzo: timriker opened issue #46 "Server List" (https://github.com/timriker/bzo/issues/46)03:19
BZNotifybzo: timriker labeled issue #46 as enhancement 03:19
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BZNotifybzo: Aeonovyli opened pull request #47 "Add a new tank model" (https://github.com/timriker/bzo/pull/47)05:41
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BZNotifybzo: timriker opened issue #48 "death while pausing" (https://github.com/timriker/bzo/issues/48)17:42
BZNotifybzo: timriker opened issue #49 "sliding on pyramids" (https://github.com/timriker/bzo/issues/49)17:42
BZNotifybzo: timriker labeled issue #49 "sliding on pyramids" as bug (https://github.com/timriker/bzo/issues/49)17:43
BZNotifybzo: timriker labeled issue #48 "death while pausing" as bug (https://github.com/timriker/bzo/issues/48)17:44
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BZNotifybzo: timriker opened issue #50 "Self Destruct Countdown" (https://github.com/timriker/bzo/issues/50)17:47
BZNotifybzo: timriker labeled issue #50 as enhancement 17:48
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SythosTimRiker: got 4 errors (3 high) from codeql scanning, going send PR17:51
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BZNotifybzo: Sythos opened issue #51 "[CodeQL][High] Remove reflected user input from login error response" (https://github.com/timriker/bzo/issues/51)18:02
BZNotifybzo: Sythos opened pull request #52 "[CodeQL][High] Fix reflected XSS in login error response" (https://github.com/timriker/bzo/pull/52)18:02
BZNotifybzo: Sythos opened issue #53 "[CodeQL][Medium] Stop interpolating player names into headless probe code" (https://github.com/timriker/bzo/issues/53)18:17
BZNotifybzo: Sythos opened pull request #54 "[CodeQL][Medium] Avoid unsafe player-name code construction" (https://github.com/timriker/bzo/pull/54)18:18
BZNotifymain @ bzo: timriker pushed 2 commits (https://github.com/timriker/bzo/compare/3304f6f987cf...93c26fe83bda):18:23
BZNotifymain @ bzo: timriker 4cf808: Operator panel: the game's shape, and the pause across a death (#4, #48, #50) (https://github.com/timriker/bzo/commit/4cf8087be0832ebc5aedbea3a5783e5fdae0d6a0)18:23
BZNotifymain @ bzo: timriker 93c26f: Release v1.0.91 - the operator panel sets the game's shape, self destruct counts down, and a pause survives the death that ended it. Closes #48, #50 (https://github.com/timriker/bzo/commit/93c26fe83bda534f6d1e1d5a636088d7516ffcb2)18:23
BZNotifybzo: timriker closed issue #48 "death while pausing" (https://github.com/timriker/bzo/issues/48)18:23
BZNotifybzo: timriker tagged main * 93c26f (Release v1.0.91 - the operator panel sets the game's shape, self destruc...) as v1.0.91 (https://github.com/timriker/bzo/compare/v1.0.91)18:23
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BZNotifybzo: Sythos opened issue #55 "[CodeQL][High] Validate headless CDP callback dispatch" (https://github.com/timriker/bzo/issues/55)18:32
BZNotifybzo: Sythos opened pull request #56 "[CodeQL][High] Validate headless CDP response callbacks" (https://github.com/timriker/bzo/pull/56)18:32
BZNotifybzo: Sythos edited pull request #52 "[CodeQL][High] Fix reflected XSS in login error response" (https://github.com/timriker/bzo/pull/52)18:36
BZNotifybzo: Sythos edited pull request #54 "[CodeQL][Medium] Avoid unsafe player-name code construction" (https://github.com/timriker/bzo/pull/54)18:37
BZNotifybzo: Sythos edited pull request #52 "[CodeQL][High] Fix reflected XSS in login error response" (https://github.com/timriker/bzo/pull/52)18:37
BZNotifybzo: Sythos edited pull request #54 "[CodeQL][Medium] Avoid unsafe player-name code construction" (https://github.com/timriker/bzo/pull/54)18:37
BZNotifybzo: Sythos edited pull request #56 "[CodeQL][High] Validate headless CDP response callbacks" (https://github.com/timriker/bzo/pull/56)18:37
BZNotifymain @ bzo: timriker pushed 1 commit (https://github.com/timriker/bzo/compare/93c26fe83bda...e0558c831dd9):18:41
BZNotifymain @ bzo: timriker e0558c: update docs to cover implemented issues (https://github.com/timriker/bzo/commit/e0558c831dd93d906ac44053ab8e713756768034)18:41
BZNotifymain @ bzo: timriker pushed 1 commit (https://github.com/timriker/bzo/compare/e0558c831dd9...d8d8d7b48079):18:43
BZNotifymain @ bzo: timriker d8d8d7: Require a clean tree at both ends of a release (https://github.com/timriker/bzo/commit/d8d8d7b480798a5c8983daaaaba13f7f0dcc84b5)18:43
BZNotifymain @ bzo: timriker pushed 1 commit (https://github.com/timriker/bzo/compare/d8d8d7b48079...9469449090d2):18:46
BZNotifymain @ bzo: timriker 946944: Take js-yaml 4.3.2 for GHSA-2883-xcg3-v3hh (https://github.com/timriker/bzo/commit/9469449090d2bc6c4f351b3661829332173fd61d)18:46
BZNotifybzo: dependabot[bot] edited pull request #43 "Bump js-yaml from 4.3.1 to 4.3.2" (https://github.com/timriker/bzo/pull/43)18:47
BZNotifybzo: dependabot[bot] commented on pull request #43 "Bump js-yaml from 4.3.1 to 4.3.2" (https://github.com/timriker/bzo/pull/43#issuecomment-5607027905): Looks like js-yaml is up-to-date now, so this is no longer needed.18:48
BZNotifybzo: dependabot[bot] closed pull request #43 18:48
BZNotifybzo: dependabot[bot] deleted branch dependabot/npm_and_yarn/js-yaml-4.3.218:48
BZNotifybzo: dependabot[bot] edited pull request #43 18:48
BZNotifybzo: Sythos opened issue #57 "[CodeQL][High] Rate limit the public login callback" (https://github.com/timriker/bzo/issues/57)18:49
BZNotifybzo: Sythos opened pull request #58 "[CodeQL][High] Rate limit the public login callback" (https://github.com/timriker/bzo/pull/58)18:49
BZNotifybzo: Sythos edited pull request #58 "[CodeQL][High] Rate limit the public login callback" (https://github.com/timriker/bzo/pull/58)18:49
BZNotifymain @ bzo: timriker pushed 1 commit (https://github.com/timriker/bzo/compare/9469449090d2...b235cb1602ee):19:03
BZNotifymain @ bzo: timriker b235cb: Resolve the four open CodeQL alerts (#51, #53, #55, #57) (https://github.com/timriker/bzo/commit/b235cb1602ee09b3f18579a0920a033d0868ec8f)19:03
BZNotifybzo: timriker closed pull request #52 "[CodeQL][High] Fix reflected XSS in login error response" by Sythos (https://github.com/timriker/bzo/pull/52)19:03
BZNotifybzo: timriker commented on pull request #52 by Sythos (https://github.com/timriker/bzo/pull/52#issuecomment-5607203388): Superseded by b235cb1, which takes this approach as written: the st...19:03
BZNotifybzo: timriker commented on pull request #56 "[CodeQL][High] Validate headless CDP response callbacks" by Sythos (https://github.com/timriker/bzo/pull/56#issuecomment-5607203834): Superseded by b235cb1, which takes this approach with one less look...19:03
BZNotifybzo: timriker closed pull request #56 by Sythos 19:03
BZNotifybzo: timriker closed pull request #54 "[CodeQL][Medium] Avoid unsafe player-name code construction" by Sythos (https://github.com/timriker/bzo/pull/54)19:03
BZNotifybzo: timriker commented on pull request #54 by Sythos (https://github.com/timriker/bzo/pull/54#issuecomment-5607206845): Superseded by b235cb1, which fixes the same flow more simply. `Runt...19:03
BZNotifybzo: timriker commented on pull request #58 "[CodeQL][High] Rate limit the public login callback" by Sythos (https://github.com/timriker/bzo/pull/58#issuecomment-5607207285): Superseded by b235cb1, which keeps express-rate-limit and the ten-a...19:03
BZNotifybzo: timriker closed pull request #58 by Sythos 19:03
BZNotifybzo: timriker closed issue #50 "Self Destruct Countdown" (https://github.com/timriker/bzo/issues/50)19:03
BZNotifybzo: timriker commented on issue #50 (https://github.com/timriker/bzo/issues/50#issuecomment-5607208376): working19:03
BZNotifybzo: timriker commented on issue #51 "[CodeQL][High] Remove reflected user input from login error response" by Sythos (https://github.com/timriker/bzo/issues/51#issuecomment-5607211012): Fixed in b235cb1 (pushed to main). See the commit for what changed ...19:03
BZNotifybzo: timriker closed issue #51 by Sythos 19:03
BZNotifybzo: timriker commented on issue #53 "[CodeQL][Medium] Stop interpolating player names into headless probe code" by Sythos (https://github.com/timriker/bzo/issues/53#issuecomment-5607211435): Fixed in b235cb1 (pushed to main). See the commit for what changed ...19:03
BZNotifybzo: timriker closed issue #53 by Sythos 19:03
BZNotifybzo: timriker commented on issue #55 "[CodeQL][High] Validate headless CDP callback dispatch" by Sythos (https://github.com/timriker/bzo/issues/55#issuecomment-5607211986): Fixed in b235cb1 (pushed to main). See the commit for what changed ...19:03
BZNotifybzo: timriker closed issue #55 by Sythos 19:03
BZNotifybzo: timriker commented on issue #57 "[CodeQL][High] Rate limit the public login callback" by Sythos (https://github.com/timriker/bzo/issues/57#issuecomment-5607212423): Fixed in b235cb1 (pushed to main). See the commit for what changed ...19:03
BZNotifybzo: timriker closed issue #57 by Sythos 19:03
BZNotifymain @ bzo: timriker pushed 1 commit (https://github.com/timriker/bzo/compare/b235cb1602ee...5253e1d2fa96):19:07
BZNotifymain @ bzo: timriker 5253e1: Release v1.0.92 - /login is rate limited and stops echoing its token, the headless probe passes data as data, and js-yaml clears its advisory. Refs #51, #53, #55, #57 (https://github.com/timriker/bzo/commit/5253e1d2fa96ba095eb368c268c110e8c0d305e1)19:07
BZNotifybzo: timriker tagged main * 5253e1 (Release v1.0.92 - /login is rate limited and stops echoing its token, th...) as v1.0.92 (https://github.com/timriker/bzo/compare/v1.0.92)19:08
SythosTimRiker: I noticed that recent PRs are being closed while similar changes are pushed directly to main via Claude. This leads to duplicate effort and overwrites community contributions instead of merging them, could you clarify the preferred workflow for contributing to this project? If PRs aren't the intended route, I'd like to make sure I'm not wasting time on fixes or issues.19:11
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BZNotifybzo: Sythos commented on issue #49 "sliding on pyramids" by timriker (https://github.com/timriker/bzo/issues/49#issuecomment-5607353490): The pyramid in `maps/flagbuffet.bzw:52` measures `20 × 20 × 30`; it...19:15
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blast007Sythos: he probably missed that message due to the connection timeout20:54
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BZNotifymain @ bzo: timriker pushed 3 commits (https://github.com/timriker/bzo/compare/5253e1d2fa96...12afc4c1e0ac):22:21
BZNotifymain @ bzo: timriker d370a1: Build tanks only from their OBJ files, with no procedural stand-in (https://github.com/timriker/bzo/commit/d370a10589ddbe05ae2bf6cf61b0bb5b477ccacc)22:21
BZNotifymain @ bzo: timriker e5b037: Add the bzship tank model, re-tagged and fitted to the hit box. Refs #47 (https://github.com/timriker/bzo/commit/e5b0373c52350cc0638c6ef48557966f40fc7352)22:21
BZNotifymain @ bzo: timriker 12afc4: Release v1.0.93 - tanks come only from their OBJ files, and a contributed ship joins the picker. Refs #47 (https://github.com/timriker/bzo/commit/12afc4c1e0ac654c40ad7c858db30b5bb0de4be2)22:21
BZNotifybzo: timriker tagged main * 12afc4 (Release v1.0.93 - tanks come only from their OBJ files, and a contribute...) as v1.0.93 (https://github.com/timriker/bzo/compare/v1.0.93)22:21
BZNotifybzo: timriker commented on pull request #47 "Add a new tank model" by Aeonovyli (https://github.com/timriker/bzo/pull/47#issuecomment-5609550507): Thanks — the ship is in, as of **v1.0.93** (`public/obj/bzship.obj`...22:22
BZNotifybzo: timriker closed pull request #47 by Aeonovyli 22:22
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bryjenTimRiker, first-person view doesn't work right with the "ship" model.  I'm guessing the camera is inside the model.23:26

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