| blast007 | Juest: it would be interesting if mingw could build a working version for older versions of Windows | 00:26 |
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| blast007 | no idea if that would make any difference there | 00:26 |
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| Juest | blast007: i don't think so but could be interesting to try, however we are msvc and gcc development on windows is behind | 12:42 |
| Juest | you'd need to use a old mingw-w64 | 12:42 |
| Juest | or the original mingw | 12:42 |
| Juest | what is the minimum version of the dependencies that bzflag builds with ? | 12:42 |
| blast007 | no idea | 12:57 |
| blast007 | but, I was thinking about using CMake along with mingw's cmake build commands, so it would build the dependencies as well. Just out of curiosity, if I can get it to work. | 13:04 |
| blast007 | I want to get the CMake build finished anyways, so this would be a possible byproduct of that work. | 13:04 |
| blast007 | Would also be funny/neat if I could end up building the Windows version, including the installer, from Linux. :) | 13:06 |
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| Juest | blast007: definitely possible to crosscompile yes, but mingw builds are going to perform slightly worse than msvc in runtime performance | 18:19 |
| Juest | wish i could build bzflag with vs 2015 | 18:19 |
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| blast007 | so then I'd only get 3000 FPS instead of 3200? :) | 18:32 |
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| Juest | something like that, im not sure lol | 19:54 |
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