IRC logs of Libera.Chat #BZFlag for Saturday, 2025-03-01

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macsformeJuest: the 2.4.27 persistence issue appears to be within the Xcode "scheme," which is auto-generated and I'm not sure if we can even fix that... the project file itself appears to have been correctly updated (as you noted)00:28
macsformeyou can "git clean -fdx Xcode" for a fresh Xcode directory as it exists in the repository, then the schemes appear to be regenerated00:29
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macsformebuild warnings on clang (presumably regardless of the platform or operating system) are a known issue... in practice, I believe we target a clean build on gcc00:31
blast007I generally have clean builds on MSVC as well, since we also treat warnings as errors there (in Debug builds)00:35
blast007I could probably try to clean up the clang warnings too by using clang on linux.  I just really hate doing dev work on macs.  :P00:36
blast007I did narrow down the menu opacity regression to 'treadsGState.setState();' in TrackMarks::renderGroundTracks(), which itself would be called from SceneRenderer::doRender(), but isn't when there isn't a world loaded.00:40
blast007treadsGState.setState(); not being called causes the issue, that is00:40
blast007so some state isn't being set00:41
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Juest:o12:27
Juestvery strange12:27
Juestah macsforme, you repro'd?12:28
Juesti guess i can clean up my xcode folder12:28
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Juesthah blast007, then i guess macsforme could do mac dev work :)12:59
Juesti could as well but i dont know much13:00
blast007Juest: I just hate Xcode, so I try to do most of my actual work on Linux (using QT Creator) and Windows (using Visual Studio)13:07
blast007I also don't have any of my macs actually hooked up to monitors or keyboards/mice, so I'm working over VNC which is... subpar13:09
Juestalright13:31
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blast007when I get around to getting a new M4 mac mini, I'll likely have that hooked up to my KVM16:53
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AgathaYou should hook up your Mac directly to 240 volts. You will definitely not regret hooking your Mac up directly to 240 volts. Just give it 240 volts.19:55
blast007the power supply is rated for 100 to 240V input, so...20:03
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Agatha240 volts straight to the motherboard22:15
Agathaone weird trick for getting higher framerate22:15
AgathaThe best way to convert from OpenGL to Metal is to melt the metal.22:16
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Juestvery funny :)23:56

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