Juest | interesting... | 00:18 |
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Juest | tank hats are a possibility? | 00:19 |
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bryjen | Tesla Autopilot flag. Tank drives itself and dodges shots (except when it drives right into them). Also randomly charges other tanks (even teammates!) and steamrolls them. | 04:07 |
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Zehra | lol | 04:26 |
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Agatha | Tesla Autopilot flag: tank drives itself, but disengages autopilot if it detects shots are unavoidable, thus making the death your fault. | 08:14 |
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blast007 | Agatha: lol | 09:10 |
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SpringTank | Tesla Autopilot flag: tank can only drive on highways and will occasionally see semi-truck trailers as underpasses. | 16:47 |
blast007 | or see trains as a bunch of semis, causing the car..er..tank to swerve into the ditch to avoid them | 17:00 |
SpringTank | lol | 17:05 |
Juest | wat | 17:23 |
Juest | what bryjen said makes more sense than that lol | 17:23 |
Juest | or what agatha said | 17:24 |
blast007 | Juest: we're all making fun of Tesla :P | 17:25 |
Juest | blast007: true, but imo those are the most realistic approaches to something that can actually be added :) | 17:27 |
Juest | and game fitting | 17:27 |
blast007 | uh, none of it was a serious discussion about adding a flag | 17:27 |
Juest | i know | 17:27 |
Juest | just a thought | 17:27 |
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Agatha | it was not a serious discussion about adding a flag . . . unless 👉👈 | 17:55 |
Agatha | But anyway I legitimately think adding swag models wouldn't be too difficult. You basically already have a ersatz OBJ file parser for the world files themselves. And there are single-file open-source loaders that you can just drop in if that's too hard. | 17:57 |
SpringTank | such a system could even add dynamic objects to the world | 18:40 |
BZNotify | bzflag: atupone synchronized pull request #334 "Use glm" (https://github.com/BZFlag-Dev/bzflag/pull/334) | 18:41 |
Juest | :) | 19:37 |
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