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Zehra | Looking for an alternative plug-in name: SwitchHoldToCaptureForKillTeamPointsCTF | 02:19 |
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Zehra | https://github.com/Zehra/CaptureSwitch, https://github.com/Zehra/pointsHTF, https://github.com/Zehra/pointsCTF and https://github.com/Zehra/killTeamOnCap are mainly origination points for this... | 02:20 |
Zehra | In short, what it does: Let's player attempt a self cap, teleports them to "normal" base to capture the flag, resets team, as if it did a self cap. Scoreboard is solely used to keep track of caps per-player. | 02:22 |
Zehra | Usage: Useful for maze type maps which HTF, but eliminates the gotchas of self-caps and more and properly tracks score. | 02:23 |
blast007 | Call it Steve instead. It looks like a Steve. | 02:32 |
Zehra | :P | 02:32 |
Zehra | lol | 02:32 |
Juest | do plugins get loaded automatically if they're next to bzfs.exe or do they need to be manually loaded? | 02:40 |
Zehra | they need to be manually loaded or loaded within the arguments passed to bzfs. | 02:40 |
Juest | i see | 02:40 |
Zehra | Or within the configurations file or options section in the bzw/world file. | 02:40 |
Juest | thanks | 02:41 |
Zehra | Some plug-ins can't be loaded after start... which are the ones which use custom zones/objects. | 02:41 |
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