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tupone | lisdl2.0.16 gives me problems exiting the game. 2.0.20 is ok | 20:17 |
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blast007 | what kind of problems? | 20:20 |
tupone | I cannot go windowed | 20:31 |
tupone | If I exit the executable is no more present, but the screen is still with the game | 20:32 |
tupone | is not clean | 20:32 |
blast007 | the game isn't running but you're still seeing the last rendered frame on the screen? | 20:32 |
tupone | yes | 20:33 |
blast007 | is this Wayland or Xorg? | 20:33 |
tupone | xorg | 20:33 |
blast007 | I'm not sure I can blame this one on SDL :) | 20:33 |
tupone | I downgraded sdl to 2.0.16 and get this, I upgrade and it works again | 20:34 |
tupone | maybe is our version (gentoo) | 20:34 |
blast007 | right, but, I mean if a program isn't running anymore and there's still a ghost image left behind, I don't know if I can fault the program that was running for that. seems like something Xorg should be fixing. | 20:35 |
blast007 | Debian jumps from 2.0.14 to 2.0.20 | 20:36 |
SpringTank | Debian has always been behind, but stable. I would trust them to not us 2.0.16 | 21:06 |
SpringTank | use* | 21:06 |
tupone | asked to stabilize 2.0.20 | 21:07 |
blast007 | was Gentoo still using SDL 2.0.16 as the main version? | 21:07 |
tupone | yes, that is the problem | 21:08 |
blast007 | SpringTank: Debian just doesn't push new versions after a release | 21:08 |
SpringTank | exactly | 21:08 |
blast007 | don't understand the second part of what you said above | 21:09 |
tupone | I think I started to play with 2.0.16 from 24 sep 2021 . I have upgraded recently mesa and maybe that gave me that problem. It goes away with 2.0.20 | 21:12 |
tupone | bzflag 2.4.24 | 21:13 |
Optic_Delusion | macsforme On my M1 2020 macmini I still get a little bit of drawinfo flashing on and off, but it's at least 80 percent better than it was. | 22:15 |
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