IRC logs of Libera.Chat #BZFlag for Wednesday, 2021-12-08

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macsformeI picked up an M1 Mac mini finally... I haven't looked into it closely yet, but I can confirm that there are issues with certain geometry disappearing at certain distances on Apocalypse03:50
macsformesince it does seem to be a function of distance, my initial hunch is that it could relate to mipmap levels, or maybe DrawInfo LOD stuff if they utilize that03:51
macsformebut it requires much further investigation03:58
OkinaDo you have some screenshots to better illustrate the issue?04:01
Okina(Also maybe turn off drawInfo and see what changes occur.)04:03
ashvalamacsforme: I will have time next week onwards if you want me to test some M1 builds04:13
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macsformehuh... actually, I upgraded to Monterey, and now I can't reproduce the issue anymore... should I be happy or...? :-P08:23
macsformeon the other hand, I think someone else reported that there is a massive slowdown when inside a building with OO... I did confirm that as well08:24
macsforme(even on Monterey)08:25
macsforme(and by slowdown, I meant the framerate was cut to about 1/3)08:25
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blast007do the M1 systems let you install macOS to a USB device and boot from there?12:34
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Optic_Delusionmacsforme  my experience with  Big Sur /Monterey is he same as yours. However, I did talk to two others with Big Sur, and they said they did not have the problems with disappearing objects, until now I thought I was the only one.22:20
Optic_DelusionWith OO, it seems there is a huge FPS slowdown just as you enter a solid object, but after that it evens out a bit.22:21
Optic_DelusionI have not tried limiting framerate, at times I have seen framerate over 500 for a few ms22:25
BZNotifybzflag: ODelusion opened issue #296 "HUD Team Flag direction indicator arrow/carat is too small." (https://git.io/JDTQN)22:42
BZNotifybzflag: ODelusion edited issue #296 "HUD Team Flag direction indicator arrow/carat is too small." (https://git.io/JDTQN)22:44
blast007regarding the FPS slowdown when in a building, this is the code where we tell the game to add the floating triangles inside the objects: https://github.com/BZFlag-Dev/bzflag/blob/2.4/src/bzflag/playing.cxx#L6070-L607922:57
blast007so I'd start by commenting that out to see if the FPS drop goes away22:58
blast007src/geometry/ has various EighthD* files that do the actual drawing22:58
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BZNotifybzflag: blast007 labeled issue #296 "HUD Team Flag direction indicator arrow/carat is too small." by ODelusion as enhancement (https://git.io/JDTQN)23:22
BZNotifybzflag: blast007 labeled issue #296 by ODelusion as future release 23:22

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