IRC logs of Freenode #BZFlag for Tuesday, 2020-12-29

BZNotify`bzflag: allejo commented on issue #270 "RFC: Logging and persisting game chat through client quits" (2.4.22 - https://git.io/JLS2F): > As a related change, we should split up the configuration directo...00:14
BZNotify`bzflag: allejo milestoned issue #271 "Team flag markers should show for all team flags" by The-Noah (2.6 Release - https://git.io/JLMHy)00:16
BZNotify`bzflag: blast007 commented on issue #270 "RFC: Logging and persisting game chat through client quits" by allejo (2.4.22 - https://git.io/JLSaJ): For splitting the configuration directory, I'd say for 2.6.  I'm al...00:20
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BZNotifybzflag: allejo demilestoned issue #270 "RFC: Logging and persisting game chat through client quits" (2.6 Release - https://git.io/JL1jm)00:38
BZNotifybzflag: allejo milestoned issue #270 (2.6 Release - )00:38
JeffM[m]tupone: yes, if I recall correctly it always keeps reusing one and only one message buffer.02:10
JeffM[m]I belive the data in the buffer is copied to the socket so that is ok.02:10
JeffM[m]a lot of network systems do that so they don't allocate and deallocate a lot02:11
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tuponeJeffM[m]: it is reusing the same but previously the pointer is reset to the beginning each AddPlayerMessage. The routePacket procedure has in charge the buffering for the recording file06:59
tuponenow all the MsgAddPlayer are put on the same 1k buffer without no check of overflow07:00
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BZNotifymaster @ bzflag: atupone pushed 1 commit (https://git.io/JLShw):12:06
BZNotifymaster @ bzflag: atupone 6d5ff8: Reset network buffer at each player (https://git.io/JLShr)12:07
tuponeblast007: I should have fixed it. It does not crash anymore. But need to test if replay works now12:08
blast007ok12:08
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BZNotifybzflag.org: blast007 synchronized pull request #34 "Project History page" (https://git.io/JJMxK)13:05
BZNotifybzflag.org: blast007 closed pull request #34 "Project History page" (https://git.io/JJMxK)13:07
BZNotifymaster @ bzflag.org: blast007 pushed 13 commits (https://git.io/JL9eM):13:07
BZNotifymaster @ bzflag.org: blast007 c6455d: Add the start of a Project History page. (https://git.io/JL9eD)13:07
BZNotifymaster @ bzflag.org: blast007 331dc0: Correct the release date of BZFlag 1.7c (https://git.io/JL9ey)13:07
BZNotifymaster @ bzflag.org: blast007 c4354b: Rename the milestone files to include the date. (https://git.io/JL9eS)13:07
BZNotifymaster @ bzflag.org: blast007 c1e14d: Add a milestone for the TWiT FLOSS Weekly podcast episode. (https://git.io/JL9e9)13:07
BZNotifymaster @ bzflag.org: blast007 e51997: Add support for screenshots on the project history page. (https://git.io/JL9eH)13:07
BZNotifymaster @ bzflag.org: blast007 2e417c: Add community sites and move the project history under an About section. (https://git.io/JL9eQ)13:07
BZNotifymaster @ bzflag.org: blast007 c18676: Update PhotoSwipe from 4.1.2 to 4.1.3 (https://git.io/JL9e7)13:07
BZNotifymaster @ bzflag.org: ...and 6 more commits13:07
blast007https://www.bzflag.org/about/  :D13:11
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tuponeFound a couple of bugs on master. Laser Shoot on a friend is not a TeamKilled21:45
tuponeand in this case the dead do not rejoin21:46
tuponeand GlobalShotList sometime has elements that are null21:47
tuponedone with solo, maybe is a problem limited to solo bots21:47
tuponethe last is after being expelled for team killing and rejoined. For that, client goes crash22:14
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