BZNotify` | bzflag: allejo commented on issue #270 "RFC: Logging and persisting game chat through client quits" (2.4.22 - https://git.io/JLS2F): > As a related change, we should split up the configuration directo... | 00:14 |
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BZNotify` | bzflag: allejo milestoned issue #271 "Team flag markers should show for all team flags" by The-Noah (2.6 Release - https://git.io/JLMHy) | 00:16 |
BZNotify` | bzflag: blast007 commented on issue #270 "RFC: Logging and persisting game chat through client quits" by allejo (2.4.22 - https://git.io/JLSaJ): For splitting the configuration directory, I'd say for 2.6. I'm al... | 00:20 |
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BZNotify | bzflag: allejo demilestoned issue #270 "RFC: Logging and persisting game chat through client quits" (2.6 Release - https://git.io/JL1jm) | 00:38 |
BZNotify | bzflag: allejo milestoned issue #270 (2.6 Release - ) | 00:38 |
JeffM[m] | tupone: yes, if I recall correctly it always keeps reusing one and only one message buffer. | 02:10 |
JeffM[m] | I belive the data in the buffer is copied to the socket so that is ok. | 02:10 |
JeffM[m] | a lot of network systems do that so they don't allocate and deallocate a lot | 02:11 |
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tupone | JeffM[m]: it is reusing the same but previously the pointer is reset to the beginning each AddPlayerMessage. The routePacket procedure has in charge the buffering for the recording file | 06:59 |
tupone | now all the MsgAddPlayer are put on the same 1k buffer without no check of overflow | 07:00 |
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BZNotify | master @ bzflag: atupone pushed 1 commit (https://git.io/JLShw): | 12:06 |
BZNotify | master @ bzflag: atupone 6d5ff8: Reset network buffer at each player (https://git.io/JLShr) | 12:07 |
tupone | blast007: I should have fixed it. It does not crash anymore. But need to test if replay works now | 12:08 |
blast007 | ok | 12:08 |
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BZNotify | bzflag.org: blast007 synchronized pull request #34 "Project History page" (https://git.io/JJMxK) | 13:05 |
BZNotify | bzflag.org: blast007 closed pull request #34 "Project History page" (https://git.io/JJMxK) | 13:07 |
BZNotify | master @ bzflag.org: blast007 pushed 13 commits (https://git.io/JL9eM): | 13:07 |
BZNotify | master @ bzflag.org: blast007 c6455d: Add the start of a Project History page. (https://git.io/JL9eD) | 13:07 |
BZNotify | master @ bzflag.org: blast007 331dc0: Correct the release date of BZFlag 1.7c (https://git.io/JL9ey) | 13:07 |
BZNotify | master @ bzflag.org: blast007 c4354b: Rename the milestone files to include the date. (https://git.io/JL9eS) | 13:07 |
BZNotify | master @ bzflag.org: blast007 c1e14d: Add a milestone for the TWiT FLOSS Weekly podcast episode. (https://git.io/JL9e9) | 13:07 |
BZNotify | master @ bzflag.org: blast007 e51997: Add support for screenshots on the project history page. (https://git.io/JL9eH) | 13:07 |
BZNotify | master @ bzflag.org: blast007 2e417c: Add community sites and move the project history under an About section. (https://git.io/JL9eQ) | 13:07 |
BZNotify | master @ bzflag.org: blast007 c18676: Update PhotoSwipe from 4.1.2 to 4.1.3 (https://git.io/JL9e7) | 13:07 |
BZNotify | master @ bzflag.org: ...and 6 more commits | 13:07 |
blast007 | https://www.bzflag.org/about/ :D | 13:11 |
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tupone | Found a couple of bugs on master. Laser Shoot on a friend is not a TeamKilled | 21:45 |
tupone | and in this case the dead do not rejoin | 21:46 |
tupone | and GlobalShotList sometime has elements that are null | 21:47 |
tupone | done with solo, maybe is a problem limited to solo bots | 21:47 |
tupone | the last is after being expelled for team killing and rejoined. For that, client goes crash | 22:14 |
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