IRC logs of Freenode #BZFlag for Monday, 2020-12-28

blast007also, fun fact - on 1.7d9, I get 1900 FPS at 2560x1440 on an nVidia 1060 3GB ;)00:00
allejoyea, like the year breakpoints you currently have right now, just quick links to those sections00:02
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tuponeblast007: It seems the recording buffer is too short. When you have solo you have a lot of player that join and they are recorded all at once.20:15
blast0078MB isn't enough?20:15
tupone1 kbyte20:16
blast007are you talking about the -recbuf option, or some other buffer size?20:16
tuponeMessageBuffer.cxx:2220:17
tuponedunno if something changes. We could put each player on 1 buffer, so using a log of them20:18
tuponelot20:18
tuponechanged between 2.4 and master20:19
tuponesomething is changed but the code seems similar. The problem is in savePlayerState, and for sure is overflowing the 1k space.20:32
blast007we did change some of the packets.  there's a tank skin selection now, for instance.20:39
tuponeThe addPlayer seems too big to fit, at least a lot of them together21:24
tuponeI think I found the real problem. on 2.4             buf = nboPackUByte(bufStart, i);22:13
tuponeon master there is no reset of the buffer. So the Pack continue to write to the same network buffer22:14
blast007ah22:14
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