BZNotify | bzflag: Zehra commented on pull request #261 "Implement RogueGenocide as options" (https://git.io/JUIuy): Will update with both recommendations once consensus on game play i... | 01:21 |
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Agatha | Two things. (1) When using a "group" in a map file, the wiki says that "phydrv" will be added to all objects in the instance. That doesn't appear to be correct. What gives? And (2) "_rainTexture" for a images.bzflag.org URL doesn't seem to work? | 01:48 |
Zehra | Are you using "https" for image, since if so, it will not work. | 01:49 |
Zehra | (Mentioned by The Purple Panzer or ahs3, IIRC.) | 01:49 |
Zehra | Wiki is also depreciated and outdated, information sourced there is likely outdated/inaccurate. | 01:49 |
Agatha | It would be nice if https were supported, but no; I am not. | 01:52 |
blast007 | 2.5 support https:// URLs for textures | 02:04 |
blast007 | supports* | 02:04 |
blast007 | 2.4 only supports http:// and ftp:// (no idea why it ever offered ftp) | 02:04 |
Agatha | Basically, I'm trying -set _rainTexture "http://images.bzflag.org/agatha/light_particle.png" | 02:05 |
Agatha | (I also tried without quotes) | 02:05 |
Agatha | But I'm getting a "cannot load texture" error (though as you can see, that URL is valid) | 02:05 |
Zehra | From my perspective, it would appear as if a space were used, compare to under score. | 02:08 |
Zehra | Usage of underscore allows it to be a valid URL, while a space in the URL is not. | 02:09 |
Agatha | Probably an artifact of how IRC draws the text. The URL and the code that uses it both use underscores. | 02:10 |
blast007 | maybe you just can't use a URL for that value | 02:10 |
blast007 | where did you see that you can? | 02:10 |
Agatha | I didn't see an example of it anywhere. It just seemed (seems) reasonable that one should be able to do that. | 02:17 |
blast007 | might be able to reference another texture that you've loaded as part of the map | 02:20 |
Agatha | Not quite sure what you mean, blast007? Do you mean, like, make a new material and try to reference that as the argument of -set _rainTexture? (Tried that just now; doesn't work.) | 02:23 |
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BZNotify | bzflag: agatha2 commented on issue #258 "Particle Rendering Artifact with Rain" (https://git.io/JUIKm): Potentially related issue: when a single-pixel texture is used in a... | 04:30 |
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BZNotify | bzflag: allejo converted_to_draft pull request #261 "Implement RogueGenocide as options" by Zehra (https://git.io/JUka8) | 06:48 |
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