IRC logs of Freenode #BZFlag for Wednesday, 2020-05-27

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macsformesetting a resolution (a valid mode other than the native one) in the configuration file, then launching and exiting the client normally, could be one way to test that07:16
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macsformeI'm not sure why the window would flash so many times... on my system, with one monitor attached, there's no flashing at all... with multiple monitors attached, you do see a centered window, then a window in a corner, then you see it expand fullscreen... that seems to be a side effect of the workaround for multiple monitors in Linux07:29
macsformetechnically there should only be two windows actually being created during startup... I did put back one extra window creation that tupone had removed because the initial check for a window creation fault is set up to use that... other than that, there should not be any extra window creation happening07:37
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macsformeokay, I take that back... on my PR, with one monitor attached, you do see one flash for that initial window for the faulting check... I definitely don't see 10 to 15, though08:47
blast007it's not consistent.. now today it didn't take as many attempts on this system10:48
blast007and I didn't see the flashes as much because the display went to sleep while it was trying to mode switch10:48
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macsformeperhaps the faulting check can be moved to the other window creation, to alleviate the need for the first one23:49
macsformeI'm also curious about this issue: https://youtu.be/Jk3tNsb5k1Y23:52
macsformeit's like the game is trying to resize the window to something else as you're resizing it via the window corner23:54

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