The_Noah | macsforme: a cheater keeps getting on one of your servers | 00:32 |
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macsforme | wanna be admin? :-P | 01:51 |
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macsforme | is it always the same map? | 01:54 |
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moriah | macsforme: alias play Jessica has been on your babel map with bots | 11:57 |
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BZNotify | bzflag: macsforme edited issue #246 "Aggregated issues related to SDL 2 window creation" (https://git.io/JvMNY) | 20:21 |
blast007 | macsforme or allejo: would one of you be able to test if SDL 2.0.12 eliminates the need for this workaround? https://github.com/BZFlag-Dev/bzflag/blob/2.4/src/platform/SDL2Window.cxx#L51-L70 | 20:35 |
BZNotify | 2.4 @ bzflag: macsforme pushed 1 commit (https://git.io/JfLym): | 20:56 |
BZNotify | 2.4 @ bzflag: macsforme 1682c7: Backport 0096e2b5 from master. (https://git.io/JfLyY) | 20:56 |
blast007 | so what do we want to call this release? | 22:40 |
blast007 | Work From Home Edition :) | 22:43 |
short_circuit | Tell you what. It's gonna go viral! | 22:52 |
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macsforme | yeah I can check on that one and the other one | 23:22 |
blast007 | macsforme: do you use a 10.7 system to make the .app? just noticing here that it's complaining that my libcares was built for a newer OSX version (10.14) than being linked (10.7) | 23:22 |
blast007 | it's a warning, specifically | 23:23 |
macsforme | no, but I do use the 10.7 deployment target | 23:23 |
macsforme | c-ares would just need to be built to match | 23:23 |
blast007 | ah, yeah, I guess it is in /usr/local, so it's something I added | 23:24 |
macsforme | are you still aiming for a release today? | 23:24 |
blast007 | yup | 23:24 |
blast007 | I have an updated title image, I updated the Windows dependencies, got a warning fix to push yet, and I have some updates to the ChangeLog | 23:25 |
* Zehra expectantly awaits to see the release name | 23:26 | |
blast007 | so far I have it in my local ChangeLog as "Untitled Project" ;) | 23:26 |
macsforme | let's pull an Apple and call it "BZFlag 2.4.20 Edition" | 23:27 |
blast007 | lol | 23:27 |
blast007 | what did they do something like that with? | 23:28 |
macsforme | they had an Apple Watch Edition... | 23:30 |
macsforme | oh sorry, they don't like articles when referring to their products... they had Apple Watch Edition | 23:30 |
blast007 | they're not products - they're a LIFESTYLE! | 23:31 |
short_circuit | :) | 23:37 |
blast007 | FWIW, my virtual 10.4 correctly iconifies without that workaround code after updating to SDL 2.0.12 | 23:40 |
BZNotify | 2.4 @ bzflag: macsforme pushed 1 commit (https://git.io/JfL5W): | 23:47 |
BZNotify | 2.4 @ bzflag: macsforme fea49a: Removed the workaround for SDL bug #4177 which has been fixed in SDL 2.0.12, where trying to iconify from fullscreen on macOS wouldn't work. (https://git.io/JfL5l) | 23:47 |
blast007 | macsforme: have you tested the vsync issue here? I think it's still a problem as it doesn't seem to limit the FPS here without that workaround code when I'm running windowed | 23:52 |
macsforme | yeah same | 23:52 |
blast007 | s/ here// | 23:52 |
macsforme | the one where the framerate would run away when the window is obstructed? | 23:52 |
blast007 | doesn't even have to be obstructed here | 23:52 |
blast007 | but I'm in a VM with no accelerated graphics, so I can only test windowed - fullscreen I only get like 24 FPS :) | 23:53 |
macsforme | I think they told me to pound sand on that one... I can verify but I think we still need that workaround | 23:54 |
blast007 | with the workaround in place, vsync is limiting me to around 100FPS, but without the workaround is goes up to 350+ (running windowed at the tiniest size) | 23:59 |
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