IRC logs of Freenode #BZFlag for Tuesday, 2019-11-19

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macsformeI wonder if it's a hi dpi issue like it was on the macbooks... although none of his displays are particularly high density, so I tend to doubt he has it enabled07:01
tuponedo you know what is the resolution he is choosing ?07:08
tuponemaybe is one that is not supported on display 007:08
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BZNotifybzflag: atupone commented on issue #201 "bzflag is not working properly with 3+ monitors" by jose1711 (https://git.io/JeKFG): Can you try one thing? ...18:24
macsformelooking at SDL2Display, it looks like we only collect resolutions for display 0, so I don't see how other resolutions would get on the list19:18
tuponemaybe the current display ?19:21
tuponeI have to check better the code where the current configuration is taken19:22
macsformeit's a good theory... if a bad resolution is getting on the list, that would probably cause the behavior19:27
tuponeSDL_WINDOW_FULLSCREEN_DESKTOP maybe we can rely on that21:36
blast007SDL 1.2 is even weirder with multiple screens.  I have a 1366x768 laptop and I hooked it up to a 2560x1440 monitor.  Ran the game, it went full screen on the laptop display, but then had a window with just black contents on the 1440p monitor, probably the size of the laptop's resolution.21:56
blast007building the latest 2.4 against SDL2 now21:57
blast007replicated the bug here22:12
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