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macsforme | it seems like the physics of a meshbox are not the same as a box... if you bump against one while rotating in the air, you can penetrate inside and then it tries to eject you (actual boxes will block you consistently) | 22:39 |
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macsforme | is there a better way to make an invisible barrier? I don't think I can make a box transparent, noradar, noshadow, etc. without converting it to a meshbox | 22:40 |
blast007 | note that a meshbox is different than a meshified box | 22:45 |
macsforme | ah | 23:15 |
macsforme | you get a meshified box by adding a material to a box? | 23:15 |
blast007 | yeah | 23:21 |
macsforme | hm, same issue with a meshified box... when it's just a box, there's no visible intersection at all | 23:38 |
blast007 | is the effect more pronounced at higher or lower FPS? I know at FPS that's well over 200, at least, I tend to bounce off objects when jumping at them while turning | 23:45 |
macsforme | it seems exactly the same regardless of framerate | 23:52 |
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