IRC logs of Freenode #BZFlag for Thursday, 2019-07-18

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Flashmacsforme: sorry, I haven't been on for a few days ... daughter and grandson in town keeps me off the computer02:19
BZNotifybzflag: sodomon2 opened issue #205 "NetHandler Compiling Error" (https://git.io/fj1VM)02:33
BZNotifybzflag: allejo edited issue #205 "NetHandler Compiling Error" by sodomon2 (https://git.io/fj1VM)03:03
BZNotifybzflag: allejo labeled issue #204 "Thief doesn't always set reload timer before being able to fire." by The-Noah as help wanted (https://git.io/fjiPD)03:08
BZNotifybzflag: allejo labeled issue #204 by The-Noah as needs more info 03:08
BZNotifybzflag: allejo commented on issue #205 "NetHandler Compiling Error" by sodomon2 (https://git.io/fj1VA): Can you please provide the following information?...03:13
BZNotifybzflag: jwmelto commented on issue #205 "NetHandler Compiling Error" by sodomon2 (https://git.io/fj1wv): I'm having a hard time determining how this can happy. On line 142...03:21
BZNotifybzflag: jwmelto commented on issue #205 "NetHandler Compiling Error" by sodomon2 (https://git.io/fj1wv): I'm having a hard time determining how this can happen. On line 142...03:25
Flasha little spammy, there BZNotify03:26
BZNotifybzflag: jwmelto commented on issue #205 "NetHandler Compiling Error" by sodomon2 (https://git.io/fj1wf): however, the Winsock definition for `recvfrom` is ...03:29
BZNotifybzflag: diazvictor commented on issue #205 "NetHandler Compiling Error" by sodomon2 (https://git.io/fj1wL): I also had the same error, but after editing NetHadler.cxx no longe...03:35
BZNotifybzflag: sodomon2 commented on issue #205 "NetHandler Compiling Error" (https://git.io/fj1wY): I'm building away from the master branch....03:40
BZNotifybzflag: sodomon2 commented on issue #205 "NetHandler Compiling Error" (https://git.io/fj1wY): I'm building away from the master branch....03:40
BZNotifybzflag: sodomon2 commented on issue #205 (https://git.io/fj1wY): I'm building away from the master branch....03:40
FlashI wonder if newer __GLIBC__ is really the test we want?03:42
BZNotifybzflag: sodomon2 commented on issue #205 "NetHandler Compiling Error" (https://git.io/fj1wY): I'm building away from the master branch....03:50
BZNotifybzflag: sodomon2 commented on issue #205 (https://git.io/fj1wO): > Can you please provide the following information?...03:51
BZNotifybzflag: jwmelto commented on issue #205 "NetHandler Compiling Error" by sodomon2 (https://git.io/fj1w0): Alpine doesn't use GLIBC, which is what the code expects. I persona...04:27
tuponeThe_Noah: if you pull from my tree you get the source updated with blast007 patches05:50
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The_Noahtupone: It compiles fine however when run I get a Segmentation fault.14:53
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blast007The_Noah: if you compile debug and run it within the debugger, do you can any indication of where it's crashing?16:11
blast007do you get*16:12
The_NoahIn SDL.16:13
The_NoahSDL_windows_main file or something like that.16:13
blast007does your build still need a glew DLL to run?16:15
The_NoahYeah.16:16
blast007something is wrong with your dependencies then16:18
blast007you're using Visual Studio, right?16:18
The_NoahYes.16:18
blast007delete your existing bzflag-dependencies and get and build a new one16:19
blast007there should not be a glew DLL created or needed, so if it is, something's wrong16:19
blast007and make sure you're pointing your BZ_DEPS environment variable at the right spot16:19
The_NoahI did that yesterday.16:20
blast007then it should not be needing a DLL16:20
blast007(for glew)16:20
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The_NoahI just did a complete rebuild of everything anyway, and still the same result.16:43
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blast007is this Visual Studio 2017?17:15
The_NoahYes.17:16
blast007hmm.. I'll try again from scratch when I get home17:18
The_NoahOkay.17:18
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tuponeThe_Noah: can you bisect the tree18:20
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The_Noah?18:51
blast007git bisect start      git bisect bad InsertHashOfWhereItFails       git bisect good InsertHashOfWhereItWorks18:54
blast007it'll checkout a specific changeset at that point, so you run a build and test it.  if it works, you run 'git bisect good' and if it fails you run 'git bisect bad'.  If it is in an unbuildable state or you otherwise can't use the changeset it checked out, you can use 'git bisect skip' to go to another changeset18:55
blast007you keep doing that until it's done, and it'll pinpoint the specific changeset that introduced the issue18:56
The_NoahUm... okay.18:57
blast007main problem with this is you'll have to tweak the Windows build files each time since that was only recently added..18:58
The_NoahSo what do I do exactly?18:58
blast007from git bash:   git bisect start && git bisect bad fdcc686 && git bisect good 468beb819:01
blast007then get it to build (adding files to the Windows projects as needed) and try running it19:02
blast007if the client works, run 'git bisect good', if it fails you run 'git bisect bad'19:02
The_NoahOkay.19:03
tuponeblast007: I think I have fixed the build at each point with your patch19:03
blast007tupone: oh, you applied it back to the old changesets?19:04
tuponeyes. I did some work for that, but it pays19:06
tuponeI hope :)19:07
blast007:)19:07
tuponethose are why I continuous push --force19:07
The_NoahI found the problem! My computer! The first time doesn't even work.19:11
tuponeon the 2.4 ?19:15
The_NoahGL2.019:16
The_NoahOr whatever blast had me do19:16
tuponedo the git checkout 2.4 and test19:16
The_NoahOkay.19:16
blast007if you just started the bisect (and did the 'good' and 'bad' part) it will have picked somewhere in the middle of those as the first changset to try19:16
tuponeahh ok. you drive19:17
blast007so it might already be broken for you by that point - but yeah, try checking out 2.419:17
The_NoahIt still says BISECTING, is that fine?19:17
The_NoahWhere it says the current branch19:18
blast007I'd suggest then that you just keep doing the bisect19:18
tuponeso git bisect bad19:18
blast007or let me look up how to stop the bisect19:18
tuponegit bisect reset19:18
The_NoahBuilding 2.4 works fine, and doesn't need glew32.dll19:26
tuponenow do > git bisect reset19:27
tuponegit checkout 2.419:27
tuponegit bisect good19:27
The_NoahDone.19:28
tuponegit bisect GL2.019:28
tuponegit bisect bad19:28
The_Noahusage: git bisect [help|start|bad|good|new|old|terms|skip|next|reset|visualize|view|replay|log|run]19:30
The_NoahWhen running git bisect GL2.019:30
tuponesorry git checkout GL2.019:30
tuponethen git bisect bad19:30
The_NoahDone.19:31
tuponeyou are now in the middle. Check this version19:31
The_NoahCompile it?19:32
tuponeyeah and build19:32
tuponeand test19:32
The_NoahOkay.19:32
tuponeit works? git bisect good It does not git bisect bad. Build again and test and repeat from the beginning of the line19:34
The_NoahOkay.19:35
The_NoahUntil what happens?19:35
tuponeit will stop saying this is the commit that is introduce the error (or similar). In log2 (commits number) steps19:35
tuponeso if you have 64 commits should stop after 6 test19:36
The_NoahOne of them it starts fine, but crashes after a second. That is bad, right?19:50
tuponeit is bad19:53
The_NoahOkay :)19:53
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The_NoahNow what?20:05
tuponewhere you stopped20:06
The_Noah(0088e2197...20:07
tuponeno name ?20:07
The_Noah"Remove glRect" is the only name I see20:07
tuponeremove fake cursor20:08
tuponewhat does git says20:08
The_Noahhttps://pastebin.com/8kSgjnhU20:08
tuponeI got. glRect seems bad. You could now git bisect reset20:09
The_NoahOkay :)20:10
tuponegit checkout 5eace4b404eeeabb4997b5c5e1b90513d48ebc2b20:10
tuponecompile and try to fix :)20:10
tuponewhat is happening with that version ?20:10
The_NoahIt crashes a second after launching.20:11
tuponewith a segfault? do you know the point where? Maybe with a debugger you can catch the error.20:12
tuponeBut now is time for me to good nite20:12
tuponethanks for the work20:12
The_NoahBye.20:13
The_NoahThere is no error output.20:18
The_NoahJust "message_admin rate is 44100; audio output is 22050"20:18
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The_NoahI have confirmed that there is an issue with my PC and not the code, so I can't really help until it is fixed.21:50
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ZehraWhat would be the current plans for changes to the API in the next major release?22:11
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allejoprobably nothing major for 2.623:52
blast007we're gonna switch from the C/C++ API to a lolcode interpreter23:54
allejoso like I said, nothing major23:55
blast007CAN HAS BZFSAPI?23:55
blast007actually I supposed we'd call it BEEZEE23:55
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