IRC logs of Freenode #BZFlag for Monday, 2019-05-06

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Delusionalanybody awake?  I could use a plugin tester at mofo port 420208:06
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BZNotifybzflag: The-Noah commented on pull request #193 "Improve default settings for a better first-time experience" by blast007 (2.4.20 - https://git.io/fjnj2): Looks good. Personally I think the `radarsize` should be a bit bigg...17:37
The_NoahI'm guessing this isn't normal behavior: When I change `radarsize` or `panelheight` via /localset it doesn't change anything. When I run /localset to get the value it gets the new one, but when I save settings the config file doesn't change with the new values.17:42
blast007The_Noah: radarsize is handled a bit odd in our code17:49
blast007as far as setting/saving17:49
blast007we don't actually set the BZDB value when we change it in the menu.  we set the value inside our renderer.  then when we call dumpResources, which does get called from the Save Settings button (and possibly the default save mechanism when you exit), it reads the value out of the renderer and sets it in BZDB17:51
The_NoahOkay.17:53
The_NoahShould I try and fix it?17:53
blast007you could look into using a BZDB callback to set the values in the renderer instead of setting them directly17:59
blast007I'll look at an even larger radar size when I get home and try to push merge that PR tonight18:02
The_NoahOkay.18:02
blast007that PR eliminates one call of dumpResources18:03
blast007I imagine dumpResources was a legacy thing put in there either before BZDB or during the addition of BZDB18:03
BZNotify2.4 @ bzflag: atupone pushed 1 commit (https://git.io/fjceI):18:05
BZNotify2.4 @ bzflag: atupone cddbe5: ClipPlane use the ModelView Matrix. Found a better place. (https://git.io/fjceL)18:05
BZNotifybzflag: atupone synchronized pull request #194 "Use glm instead of our implementation (vectors.h)" (https://git.io/fjYFq)19:08
BZNotifybzflag: atupone synchronized pull request #148 "Use of Vertex Buffer Objects instead of Client Arrays" (https://git.io/vhCKr)19:12
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The_NoahOn a fresh fetch of the master source code, I get this error when building (on Windows): c:\users\noah\onedrive\documents\projects\bzflag\include\common.h(326): fatal error C1083: Cannot open include file: 'regex.h': No such file or directory19:44
The_NoahI have never gotten it before and am unsure as to why it can't find it.19:45
allejodo you have the windows dependencies setup19:48
The_NoahYes.19:48
The_NoahOh, it looks like for some reason I moved the dependencies folder so the path got messed up, it's fixed now.19:51
The_NoahSorry, I should have checked before asking.19:51
allejo:D20:04
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BZNotifybzflag: The-Noah opened pull request #196 "Make radar size and console height be controlled by BZDB variables" (https://git.io/fjcUX)21:56
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BZNotifybzflag: The-Noah edited pull request #196 "Make radar size and console height be controlled by BZDB variables as discussed on IRC" (https://git.io/fjcUX)23:08
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