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| BZNotify | main @ bzo: timriker pushed 4 commits (https://github.com/timriker/bzo/compare/dbd1d47339ad...d89e7bb06caa): | 01:49 |
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| BZNotify | main @ bzo: timriker 4f90dc: Support BZW group/define, add real community maps, fix long debug labels (https://github.com/timriker/bzo/commit/4f90dc5a142f7af114dcadd0072ce0f155a07333) | 01:49 |
| BZNotify | main @ bzo: timriker 163018: Drop the two pulled community maps: no clear license (https://github.com/timriker/bzo/commit/16301848c6bfcc2f155a5feda456d49e9cc6bfd5) | 01:49 |
| BZNotify | main @ bzo: timriker b70a70: Ignore the two local-only pulled test maps (https://github.com/timriker/bzo/commit/b70a701cba45c315ce1f4de94b9be79e1693551e) | 01:49 |
| BZNotify | main @ bzo: timriker d89e7b: Release v1.2.11 - BZW group/define support and longer debug labels (part of #72) (https://github.com/timriker/bzo/commit/d89e7bb06caabeff7c1acfe6de7e4cdb49d8dcea) | 01:50 |
| BZNotify | bzo: timriker tagged main * d89e7b (Release v1.2.11 - BZW group/define support and longer debug labels (part...) as v1.2.11 (https://github.com/timriker/bzo/compare/v1.2.11) | 01:50 |
| TimRiker | is there a map repo around that indicates the map license? I'd like some to test in the repo, but they should be AGPL compatible. PD, CC, GPL, should all work. | 01:59 |
| blast007 | https://forums.bzflag.org/viewforum.php?f=64 | 02:29 |
| blast007 | (as I said before, from about 2007 onward, we required that all maps posted have an open-source license) | 02:30 |
| TimRiker | agreed. I read through the map license post earlier too. | 02:51 |
| TimRiker | blast007, adding missing world parsing now. bzo has a build in viewer: https:/bz.rikers.org/view where you can download a running public bzfs map and drive in it locally. Ops can switch the game over to it if desired. | 02:53 |
| TimRiker | groups/define in progress. probably materials next. | 02:54 |
| BZNotify | main @ bzo: timriker pushed 2 commits (https://github.com/timriker/bzo/compare/d89e7bb06caa...495aec4f0195): | 03:02 |
| BZNotify | main @ bzo: timriker f2b0fe: Recursive group/define nesting, teleporters in groups, three more real maps (https://github.com/timriker/bzo/commit/f2b0fe251c145c0dee2b7ffd5c6d572e60c0ae4c) | 03:02 |
| BZNotify | main @ bzo: timriker 495aec: Release v1.2.12 - nested group/define, teleporters in groups, three more maps (part of #72) (https://github.com/timriker/bzo/commit/495aec4f01958cbf5b6abd8a3bded5899d2f80e1) | 03:02 |
| BZNotify | bzo: timriker tagged main * 495aec (Release v1.2.12 - nested group/define, teleporters in groups, three more...) as v1.2.12 (https://github.com/timriker/bzo/compare/v1.2.12) | 03:02 |
| BZNotify | bzo: Aeonovyli commented on issue #59 "Tank Models" by timriker (https://github.com/timriker/bzo/issues/59#issuecomment-5658577479): Alright. Would it help for me to specify to parts of the ship, for ... | 03:29 |
| TimRiker | what should we do for images? Can/should images.bzflag.org send Access-Control-Allow-Origin: * ? | 03:35 |
| TimRiker | I think the client sends an origin header, so if A-C-A-O reflected that origin, that should work. or allow * should work as well. | 03:37 |
| TimRiker | thin_wall in bzo is trying to load pine.png from images, and getting blocked. https://bz.rikers.org/?viewmap=bzo.bzw | 03:47 |
| BZNotify | main @ bzo: timriker pushed 1 commit (https://github.com/timriker/bzo/compare/495aec4f0195...bafb65cfe54a): | 03:50 |
| BZNotify | main @ bzo: timriker bafb65: Release v1.2.13 - BZW material/matref, external texture URLs (part of #72) (https://github.com/timriker/bzo/commit/bafb65cfe54a44e38b2b3e0395791a07d74985b8) | 03:50 |
| BZNotify | bzo: timriker tagged main * bafb65 (Release v1.2.13 - BZW material/matref, external texture URLs (part of #72)) as v1.2.13 (https://github.com/timriker/bzo/compare/v1.2.13) | 03:50 |
| blast007 | TimRiker: IIRC, I had it set up to send that header for one specific host so far. It was for the bznext client. | 03:50 |
| blast007 | the other option is to proxy requests through the bzo server-side code. | 03:51 |
| blast007 | the web part was for the map viewer, I think | 03:52 |
| blast007 | https://bz-next.github.io/mapviewer6/mapviewer.html | 03:53 |
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| TimRiker | What is your opinion on adding that cors header? How does the mapviewer work if someone deploys it locally? What did they do in development? | 20:26 |
| BZNotify | main @ bzo: timriker pushed 1 commit (https://github.com/timriker/bzo/compare/bafb65cfe54a...c95310ca7d11): | 21:16 |
| BZNotify | main @ bzo: timriker c95310: Release v1.2.14 - BZW mesh geometry (parse, texture, place, collide), shift/scale/spin, real-bzfs compatibility fixes (part of #72) (https://github.com/timriker/bzo/commit/c95310ca7d11ba0f0e2d2be0944426c6a0d72761) | 21:16 |
| BZNotify | bzo: timriker tagged * c95310 (Release v1.2.14 - BZW mesh geometry (parse, texture, place, collide), sh...) as v1.2.14 (https://github.com/timriker/bzo/compare/v1.2.14) | 21:16 |
| TimRiker | blast007? is there a downside to adding Access-Control-Allow-Origin: * to images.bzflag.org? | 21:25 |
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| blast007 | Working on it. For some reason it's not adding. | 21:46 |
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| blast007 | I need to make sure it doesn't add it for the /submitimages path | 21:47 |
| blast007 | TimRiker: should work now | 21:49 |
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