IRC logs of Libera.Chat #BZFlag for Sunday, 2026-09-20

BZNotifymain @ bzo: timriker pushed 1 commit (https://github.com/timriker/bzo/compare/033d885bb706...07b0d1ad88d3):00:12
BZNotifymain @ bzo: timriker 07b0d1: Fix ghost tanks from CB toggling: rebuild disguised tanks with live position (https://github.com/timriker/bzo/commit/07b0d1ad88d37198e3fafd985b7fb3dce07ded27)00:12
BZNotifybzo: timriker closed issue #103 "CB bug" by Aeonovyli (https://github.com/timriker/bzo/issues/103)00:12
BZNotifybzo: timriker edited issue #93 "shot stuck in mesh on small angles" (https://github.com/timriker/bzo/issues/93)00:12
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BZNotifymain @ bzo: timriker pushed 1 commit (https://github.com/timriker/bzo/compare/07b0d1ad88d3...343d21915dbd):01:44
BZNotifymain @ bzo: timriker 343d21: Fix shots stuck/misdirected ricocheting off mesh faces at narrow angles (https://github.com/timriker/bzo/commit/343d21915dbdb82bbdff9d1fffa279374ab1c459)01:44
BZNotifybzo: timriker closed issue #93 "shot stuck in mesh on small angles" (https://github.com/timriker/bzo/issues/93)01:44
BZNotifybzo: timriker edited issue #98 "Hidden within meshes" by Aeonovyli (https://github.com/timriker/bzo/issues/98)01:49
BZNotifybzo: timriker edited issue #98 "Hidden within meshes" by Aeonovyli (https://github.com/timriker/bzo/issues/98)01:52
BZNotifybzo: timriker opened issue #107 "Overview Camera" (https://github.com/timriker/bzo/issues/107)02:02
BZNotifybzo: timriker labeled issue #107 as enhancement 02:02
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BZNotifybzo: timriker opened issue #108 "ping in debug info always zero?" (https://github.com/timriker/bzo/issues/108)02:42
BZNotifybzo: timriker labeled issue #108 as bug 02:42
BZNotifybzo: timriker closed issue #99 "Chat while jumping" (https://github.com/timriker/bzo/issues/99)02:43
BZNotifybzo: timriker commented on issue #99 (https://github.com/timriker/bzo/issues/99#issuecomment-5747121683): fixed02:43
BZNotifybzo: timriker opened issue #109 "/mv should handle numeric rotation" (https://github.com/timriker/bzo/issues/109)02:46
BZNotifybzo: timriker labeled issue #109 as enhancement 02:46
BZNotifymain @ bzo: timriker pushed 1 commit (https://github.com/timriker/bzo/compare/343d21915dbd...3c11fbb14933):03:47
BZNotifymain @ bzo: timriker 3c11fb: Fix shots passing through box corners and thin stacked slices (https://github.com/timriker/bzo/commit/3c11fbb14933397eca9714e19345443b45424dce)03:47
BZNotifybzo: timriker closed issue #94 "Shooting corners of boxes cause strange ricos" by RighthandSon (https://github.com/timriker/bzo/issues/94)03:47
BZNotifybzo: timriker edited issue #83 "Shoot through walls" (https://github.com/timriker/bzo/issues/83)03:51
BZNotifybzo: timriker opened issue #110 "teleporter frames and ricochet" (https://github.com/timriker/bzo/issues/110)04:29
BZNotifybzo: timriker labeled issue #110 as bug 04:29
BZNotifymain @ bzo: timriker pushed 1 commit (https://github.com/timriker/bzo/compare/3c11fbb14933...f2d297b4ea30):04:30
BZNotifymain @ bzo: timriker f2d297: Release v1.2.44 - shot spawned overlapping a thin wall no longer passes through. Closes #83 (https://github.com/timriker/bzo/commit/f2d297b4ea30c1b4e17556d5df803c400e919d07)04:30
BZNotifybzo: timriker closed issue #83 "Shoot through walls" (https://github.com/timriker/bzo/issues/83)04:30
BZNotifybzo: timriker tagged main * f2d297 (Release v1.2.44 - shot spawned overlapping a thin wall no longer passes ...) as v1.2.44 (https://github.com/timriker/bzo/compare/v1.2.44)04:31
BZNotifymain @ bzo: timriker pushed 1 commit (https://github.com/timriker/bzo/compare/f2d297b4ea30...6358b0d96231):06:05
BZNotifymain @ bzo: timriker 6358b0: Release v1.2.45 - shots now ricochet off teleporter frames instead of stopping or passing through. Closes #110 (https://github.com/timriker/bzo/commit/6358b0d96231e4dcf218ce9224d1cfb94b9563b6)06:05
BZNotifybzo: timriker closed issue #110 "teleporter frames and ricochet" (https://github.com/timriker/bzo/issues/110)06:05
BZNotifybzo: timriker tagged main * 6358b0 (Release v1.2.45 - shots now ricochet off teleporter frames instead of st...) as v1.2.45 (https://github.com/timriker/bzo/compare/v1.2.45)06:06
BZNotifybzo: Aeonovyli opened issue #111 "Name draws after textures" (https://github.com/timriker/bzo/issues/111)06:06
BZNotifybzo: Aeonovyli edited issue #111 "Name draws after textures" (https://github.com/timriker/bzo/issues/111)06:08
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BZNotifybzo: Aeonovyli edited issue #111 "Name draws after textures" (https://github.com/timriker/bzo/issues/111)06:18
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BZNotifybzo: timriker opened issue #112 "Flag help" (https://github.com/timriker/bzo/issues/112)06:53
BZNotifybzo: timriker labeled issue #112 as enhancement 06:53
BZNotifybzo: timriker edited issue #44 "Internationalization" (https://github.com/timriker/bzo/issues/44)06:55
BZNotifymain @ bzo: timriker pushed 1 commit (https://github.com/timriker/bzo/compare/6358b0d96231...c4e7eade4cca):06:55
BZNotifymain @ bzo: timriker c4e7ea: Release v1.2.46 - debug HUD ping now shows real round trip, and player moves are batched per tick. Closes #108 (https://github.com/timriker/bzo/commit/c4e7eade4cca201390809cb64fa93f5020bb5ab5)06:55
BZNotifybzo: timriker closed issue #108 "ping in debug info always zero?" (https://github.com/timriker/bzo/issues/108)06:55
BZNotifybzo: timriker tagged main * c4e7ea (Release v1.2.46 - debug HUD ping now shows real round trip, and player m...) as v1.2.46 (https://github.com/timriker/bzo/compare/v1.2.46)06:56
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BZNotifybzo: Aeonovyli commented on issue #59 "Tank Models" by timriker (https://github.com/timriker/bzo/issues/59#issuecomment-5748530190): Okay, so I just looked at the notes I made about bzo. One of them w...07:57
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BZNotifybzo: timriker opened issue #113 "HUD text sizing across devices" (https://github.com/timriker/bzo/issues/113)08:23
BZNotifybzo: timriker labeled issue #113 as enhancement 08:23
BZNotifymain @ bzo: timriker pushed 5 commits (https://github.com/timriker/bzo/compare/c4e7eade4cca...2caf33c56392):08:27
BZNotifymain @ bzo: timriker 125723: Ignore .claude/ session state (https://github.com/timriker/bzo/commit/125723007ce55a608af4fafabcbad2bcfafbec8c)08:27
BZNotifymain @ bzo: timriker 2b57f5: Truncate HUD text by code point, not code unit (https://github.com/timriker/bzo/commit/2b57f591ba9ac24ddad26407e5cbfd982c1c6400)08:27
BZNotifymain @ bzo: timriker cc1790: Plan internationalization (https://github.com/timriker/bzo/commit/cc179067a26c0b87115629fd6e381a5bfc66e315)08:27
BZNotifymain @ bzo: timriker 7e0923: Add hix2 and the pyramid and spin test maps (https://github.com/timriker/bzo/commit/7e0923ba6782779b6639ad24133fb5b33c982c4f)08:27
BZNotifymain @ bzo: timriker 2caf33: Release v1.2.47 - truncated HUD text no longer ends in a replacement box (https://github.com/timriker/bzo/commit/2caf33c56392a479565c123b05fcf3df83008a7e)08:27
BZNotifybzo: timriker tagged main * 2caf33 (Release v1.2.47 - truncated HUD text no longer ends in a replacement box) as v1.2.47 (https://github.com/timriker/bzo/compare/v1.2.47)08:28
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BZNotifymain @ bzo: timriker pushed 2 commits (https://github.com/timriker/bzo/compare/2caf33c56392...9bdc93594d92):08:52
BZNotifymain @ bzo: timriker 53878d: Step a menu's choice list both ways from a pointer click (https://github.com/timriker/bzo/commit/53878d60a437981852e5aa4a0ec8688bd9497c68)08:52
BZNotifymain @ bzo: timriker 9bdc93: Release v1.2.48 - menu choice rows step both ways from a click. Closes #96 (https://github.com/timriker/bzo/commit/9bdc93594d9213d9001aad3d0698f73bf98ca66a)08:52
BZNotifybzo: timriker closed issue #96 "menu selection list" (https://github.com/timriker/bzo/issues/96)08:52
BZNotifybzo: timriker tagged main * 9bdc93 (Release v1.2.48 - menu choice rows step both ways from a click. Closes #96) as v1.2.48 (https://github.com/timriker/bzo/compare/v1.2.48)08:53
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BZNotifybzo: Aeonovyli closed pull request #97 "Remove small parts" (https://github.com/timriker/bzo/pull/97)10:35
BZNotifybzo: Aeonovyli synchronized pull request #97 10:35
BZNotifybzo: Aeonovyli opened pull request #114 "Add models" (https://github.com/timriker/bzo/pull/114)10:37
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BZNotifybzo: Aeonovyli synchronized pull request #114 "Add models" (https://github.com/timriker/bzo/pull/114)14:19
BZNotifybzo: Aeonovyli synchronized pull request #114 "Add models" (https://github.com/timriker/bzo/pull/114)14:20
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BZNotifybzo: timriker commented on issue #59 "Tank Models" (https://github.com/timriker/bzo/issues/59#issuecomment-5751322803): The simple tank should be a really low prim option that matches bzf...17:11
TimRikerSythos, you shut down your web project? I never got around to looking at it.17:16
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Sythos<TimRiker> Sythos, you shut down your web project? I never got around to looking at it. << nah, just set readonly to hold while finish other stuff (wait... it is still accessible from otuside, right? or i've done something wrong on gh?)18:03
Sythos📸 https://irc.sythos.dev/uploads/l6ibcqeay4wnmmwuunbm6qpb64.png18:09
Sythosshould be still readable, no?18:09
blast007yeah, it's still readable18:22
Sythosppfffeeeww.... don't do this anymore... :D18:23
Sythosi was panicked to had broken somehting XD18:23
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BZNotifybzo: timriker labeled issue #111 "Name draws after textures" by Aeonovyli as bug (https://github.com/timriker/bzo/issues/111)22:15
TimRikerSythos, I'd like to see a screenshot of it when you get back to it.22:16
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