IRC logs of Libera.Chat #BZFlag for Monday, 2026-09-07

BZNotifybzo: timriker commented on issue #35 "Simultanious keyboard and mouse input" by RighthandSon (https://github.com/timriker/bzo/issues/35#issuecomment-5563334049): How do you expect this to work? only M or menu item to enable/disab...00:22
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BZNotifymain @ bzo: timriker pushed 2 commits (https://github.com/timriker/bzo/compare/1bb04ce5d35a...93e5e2271320):01:07
BZNotifymain @ bzo: timriker 25fa59: Drive with the keyboard and the mouse at once (https://github.com/timriker/bzo/commit/25fa597a4bbb8e4c51af0261bb163c41a024203e)01:07
BZNotifymain @ bzo: timriker 93e5e2: Take a dropped flag off the scoreboard (https://github.com/timriker/bzo/commit/93e5e22713202818862da997e3b4af461fba4519)01:07
BZNotifybzo: timriker closed issue #35 "Simultanious keyboard and mouse input" by RighthandSon (https://github.com/timriker/bzo/issues/35)01:07
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BZNotifymain @ bzo: timriker pushed 1 commit (https://github.com/timriker/bzo/compare/93e5e2271320...2c080ba2f85a):01:21
BZNotifymain @ bzo: timriker 2c080b: Build the scoreboard once and draw it twice (https://github.com/timriker/bzo/commit/2c080ba2f85ae358d4c2c78f0a587957e4790776)01:21
BZNotifymain @ bzo: timriker pushed 1 commit (https://github.com/timriker/bzo/compare/2c080ba2f85a...001c1ea0fbe3):01:25
BZNotifymain @ bzo: timriker 001c1e: Release v1.0.66 (https://github.com/timriker/bzo/commit/001c1ea0fbe361e896493b005f0da7f0e493553b)01:25
BZNotifybzo: timriker tagged main * 001c1e (Release v1.0.66) as v1.0.66 (https://github.com/timriker/bzo/compare/v1.0.66)01:25
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BZNotifymain @ bzo: timriker pushed 2 commits (https://github.com/timriker/bzo/compare/001c1ea0fbe3...487ab253b9c0):03:04
BZNotifymain @ bzo: timriker 3e9092: Add flags F, MG, L, SB and IB -- shot variants (#6) (https://github.com/timriker/bzo/commit/3e909214cbe2186bada66a79efdd99aaf21250f7)03:04
BZNotifymain @ bzo: timriker 487ab2: Release v1.0.67 (https://github.com/timriker/bzo/commit/487ab253b9c071939a28c0b16a1bd7d885914226)03:04
BZNotifybzo: timriker tagged main * 487ab2 (Release v1.0.67) as v1.0.67 (https://github.com/timriker/bzo/compare/v1.0.67)03:04
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BZNotifymain @ bzo: timriker pushed 2 commits (https://github.com/timriker/bzo/compare/487ab253b9c0...96d1131833b5):16:44
BZNotifymain @ bzo: timriker 79dc6b: Read a map's flag zones, shot slots, flag pool and greeting (#6) (https://github.com/timriker/bzo/commit/79dc6becf656af338b5b1716c27d1939fc82a8c7)16:44
BZNotifymain @ bzo: timriker 96d113: Release v1.0.68 (https://github.com/timriker/bzo/commit/96d1131833b5b8fbc0a881f3f71b2cc358b54f6a)16:44
BZNotifybzo: timriker tagged main * 96d113 (Release v1.0.68) as v1.0.68 (https://github.com/timriker/bzo/compare/v1.0.68)16:45
BZNotifymain @ bzo: timriker pushed 2 commits (https://github.com/timriker/bzo/compare/96d1131833b5...facd7567c230):17:07
BZNotifymain @ bzo: timriker 140c23: Add T Tiny, N Narrow and O Obesity, and per-player tank size (#6) (https://github.com/timriker/bzo/commit/140c2350571de13210e48917a1dbdca32154f154)17:07
BZNotifymain @ bzo: timriker facd75: Release v1.0.69 (https://github.com/timriker/bzo/commit/facd7567c23012b30a0176acd344f911e943201c)17:07
BZNotifymain @ bzo: timriker pushed 2 commits (https://github.com/timriker/bzo/compare/96d1131833b5...facd7567c230):17:07
BZNotifymain @ bzo: timriker 140c23: Add T Tiny, N Narrow and O Obesity, and per-player tank size (#6) (https://github.com/timriker/bzo/commit/140c2350571de13210e48917a1dbdca32154f154)17:07
BZNotifymain @ bzo: timriker facd75: Release v1.0.69 (https://github.com/timriker/bzo/commit/facd7567c23012b30a0176acd344f911e943201c)17:07
BZNotifybzo: timriker tagged main * facd75 (Release v1.0.69) as v1.0.69 (https://github.com/timriker/bzo/compare/v1.0.69)17:07
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BZNotifymaster @ central: blast007 pushed 1 commit (https://github.com/BZFlag-Dev/central/compare/b504c6ca20ab...e4bb5d5dd228):17:55
BZNotifymaster @ central: blast007 e4bb5d: Update dependencies. (https://github.com/BZFlag-Dev/central/commit/e4bb5d5dd2285c837ce67277c1f4c63954eade41)17:55
BZNotifymaster @ asset-manager: blast007 pushed 1 commit (https://github.com/BZFlag-Dev/asset-manager/compare/71802d269b36...03ddaf604a11):17:58
BZNotifymaster @ asset-manager: blast007 03ddaf: Update dependencies. (https://github.com/BZFlag-Dev/asset-manager/commit/03ddaf604a11c2c8f17ca8128c34bd9e7719ee2a)17:58
BZNotifymaster @ release-manager: blast007 pushed 1 commit (https://github.com/SnailPaste/release-manager/compare/8c68d551d465...caf753a5998c):17:59
BZNotifymaster @ release-manager: blast007 caf753: Update dependencies. (https://github.com/SnailPaste/release-manager/commit/caf753a5998ce75f43438bbc273e2baa3251a673)17:59
TimRikerNarrow is hard on the eyes in XR. each eye sees the outside view of the tank. Not recommended. :D18:04
BZNotifymain @ bzo: timriker pushed 2 commits (https://github.com/timriker/bzo/compare/facd7567c230...877833cddb66):18:06
BZNotifymain @ bzo: timriker 11ff4a: Add B Blindness, JM Jamming and CB Colorblindness (#6) (https://github.com/timriker/bzo/commit/11ff4acd9504a87ec2b2b87869d68fbdfaf09e76)18:06
BZNotifymain @ bzo: timriker 877833: Release v1.0.70 (https://github.com/timriker/bzo/commit/877833cddb6688828192cba73fd43e39a22e9205)18:06
BZNotifybzo: timriker tagged main * 877833 (Release v1.0.70) as v1.0.70 (https://github.com/timriker/bzo/compare/v1.0.70)18:06
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TimRikerhttps://bz.rikers.org is running flagbuffet.bzw while I work on more flags18:06
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TimRikerbzo marks known bad flags in orange. This is on the scoreboard, on tanks, and for ID discovered flags on the ground.18:12
TimRikerDebug Labels show on flags too.18:14
TimRikerknown flags, that is.18:14
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BZNotifybzo: blast007 opened issue #36 "Shooting fires all the rounds at once" (https://github.com/timriker/bzo/issues/36)18:41
BZNotifybzo: blast007 opened issue #37 "Shot reload bar quirks" (https://github.com/timriker/bzo/issues/37)18:43
BZNotifymain @ bzo: timriker pushed 2 commits (https://github.com/timriker/bzo/compare/877833cddb66...cd79e4f8aaac):18:44
BZNotifymain @ bzo: timriker 83096c: Add ST Stealth, CL Cloaking, MQ Masquerade and SE Seer (#6) (https://github.com/timriker/bzo/commit/83096c846f7aa65f65bcf941b7f2834615aba0fc)18:44
BZNotifymain @ bzo: timriker cd79e4: Release v1.0.71 (https://github.com/timriker/bzo/commit/cd79e4f8aaac77a168df8dad01bf414906153514)18:44
BZNotifybzo: blast007 opened issue #38 "Teleporter triggers spawn animation" (https://github.com/timriker/bzo/issues/38)18:44
BZNotifybzo: timriker tagged main * cd79e4 (Release v1.0.71) as v1.0.71 (https://github.com/timriker/bzo/compare/v1.0.71)18:44
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BZNotifybzo: blast007 opened issue #39 "Driving on top of of a teleporter triggers teleportation and collision issues" (https://github.com/timriker/bzo/issues/39)18:48
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BZNotifymain @ bzo: timriker pushed 1 commit (https://github.com/timriker/bzo/compare/cd79e4f8aaac...618ca90cb7ea):18:49
BZNotifymain @ bzo: timriker 618ca9: Teleporting is the sound and nothing else (https://github.com/timriker/bzo/commit/618ca90cb7ea76269565147b0f06fe8150b355ad)18:49
BZNotifybzo: timriker closed issue #38 "Teleporter triggers spawn animation" by blast007 (https://github.com/timriker/bzo/issues/38)18:49
BZNotifymain @ bzo: timriker pushed 1 commit (https://github.com/timriker/bzo/compare/618ca90cb7ea...d6edd955cd53):19:01
BZNotifymain @ bzo: timriker d6edd9: Read a shot bar per slot, and land on the teleporter frame (https://github.com/timriker/bzo/commit/d6edd955cd5376d2c04f3678c7ae6d2911c403f7)19:01
BZNotifybzo: timriker closed issue #36 "Shooting fires all the rounds at once" by blast007 (https://github.com/timriker/bzo/issues/36)19:01
BZNotifybzo: timriker closed issue #37 "Shot reload bar quirks" by blast007 (https://github.com/timriker/bzo/issues/37)19:01
TimRikerI don't think I'll reset the shot clocks on collisions. I do more things server side, so the client and server don't have the same view as in bzflag. We'll see if others notice. I could alter the network code and fix it if desired. You still have the shot wait, and other open slots, so the client still shoots at the right time.19:06
TimRikerI mean, I don't think I'll change it for now. so in bzo clocks to reset on collisions.19:07
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BZNotifymain @ bzo: timriker pushed 2 commits (https://github.com/timriker/bzo/compare/d6edd955cd53...9db18f1f1e00):20:06
BZNotifymain @ bzo: timriker db8ce8: Resolve a teleporter's border into its solid at import (#39) (https://github.com/timriker/bzo/commit/db8ce8ac2dbd7e0643829dc412bb8c1aa458b74a)20:06
BZNotifymain @ bzo: timriker 9db18f: Release v1.0.72 (https://github.com/timriker/bzo/commit/9db18f1f1e00c1ae0650871e36128a51661dfe50)20:06
BZNotifybzo: timriker closed issue #39 "Driving on top of of a teleporter triggers teleportation and collision issues" by blast007 (https://github.com/timriker/bzo/issues/39)20:06
BZNotifybzo: timriker tagged main * 9db18f (Release v1.0.72) as v1.0.72 (https://github.com/timriker/bzo/compare/v1.0.72)20:07
BZNotify2.4 @ bzflag: atupone pushed 1 commit (https://github.com/BZFlag-Dev/bzflag/compare/3288f3207cc4...9f27ab5d065f):20:08
BZNotify2.4 @ bzflag: atupone 9f27ab: changed wave vector to scalars (https://github.com/BZFlag-Dev/bzflag/commit/9f27ab5d065f55795c807bf616094de99edfe50f)20:08
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TimRikernow SW...20:38
BZNotifybzflag: atupone synchronized pull request #389 "compareObstacles simplified" (https://github.com/BZFlag-Dev/bzflag/pull/389)20:40
BZNotifymain @ bzo: timriker pushed 1 commit (https://github.com/timriker/bzo/compare/9db18f1f1e00...0c7a7960199a):20:41
BZNotifymain @ bzo: timriker 0c7a79: Release v1.0.73 (https://github.com/timriker/bzo/commit/0c7a7960199a39380225de202b51cacb3abf2570)20:41
BZNotifybzo: timriker tagged main * 0c7a79 (Release v1.0.73) as v1.0.73 (https://github.com/timriker/bzo/compare/v1.0.73)20:41
BZNotifybzflag: atupone synchronized pull request #334 "Use glm" (https://github.com/BZFlag-Dev/bzflag/pull/334)20:53
BZNotifybzflag: atupone synchronized pull request #390 "avoid heap allocation for face < 16 point" (https://github.com/BZFlag-Dev/bzflag/pull/390)20:54
BZNotifymain @ bzo: timriker pushed 2 commits (https://github.com/timriker/bzo/compare/0c7a7960199a...1de2a9e6c826):21:31
BZNotifymain @ bzo: timriker 31d04d: Add SR Steamroller and G Genocide, and the team-kill switches (#6) (https://github.com/timriker/bzo/commit/31d04d3dbb10c4ce2d4935d4828a1d05f9394292)21:31
BZNotifymain @ bzo: timriker 1de2a9: Release v1.0.74 (https://github.com/timriker/bzo/commit/1de2a9e6c82620a34947be37653cad3ab5c697e2)21:31
BZNotifybzo: timriker tagged main * 1de2a9 (Release v1.0.74) as v1.0.74 (https://github.com/timriker/bzo/compare/v1.0.74)21:31
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TimRikerblast007, adjusted inertia. bzo takes bzflag defaults now, and has the same -a settings.23:27
BZNotifymain @ bzo: timriker pushed 2 commits (https://github.com/timriker/bzo/compare/1de2a9e6c826...4b7a18739909):23:28
BZNotifymain @ bzo: timriker e497c2: Add V, QT, A, RC, FO, RO, LT, RT, BY, TR and M, completing phase 5 (#6) (https://github.com/timriker/bzo/commit/e497c24fb8021b3639216bfe699a3e542c159583)23:28
BZNotifymain @ bzo: timriker 4b7a18: Release v1.0.75 (https://github.com/timriker/bzo/commit/4b7a18739909c7cfb3e3d5fdde925f2179b9f173)23:28
BZNotifybzo: timriker tagged main * 4b7a18 (Release v1.0.75) as v1.0.75 (https://github.com/timriker/bzo/compare/v1.0.75)23:29

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