IRC logs of Libera.Chat #BZFlag for Monday, 2026-03-16

*** FastLizard4 is back01:50
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*** FastLizard4 is now away: IN-GAME - RV There Yet?02:55
blast007nope, but you could probably mod my bzflag-model-writer to do that. You'd have to, at minimum, move the glWriterFileOpen() and glWriterFileClose() calls to be around each individual part in TankGeometryMgr.cxx, and make a function to convert the part enums to part names so you can give them their own filename.03:24
blast007let me see if the parts show up as separate pieces in Wings3D or blender already, though03:25
blast007I am using groups in the .obj files, if that helps. Every call to glBegin starts a new group.03:34
TimRikerthe parts are in groups, not separate objects in your file.03:53
TimRikerI'm converting it. re-orienting the model too to match three.js layout.03:53
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BZNotifymain @ bzo: timriker pushed 1 commit (https://github.com/BZFlag-Dev/bzo/compare/46d7f9847a8d...41a3bb0bd24f):06:23
BZNotifymain @ bzo: timriker 41a3bb: external tank models (https://github.com/BZFlag-Dev/bzo/commit/41a3bb0bd24f4ad344658a50786772ee3b66efd7)06:23
TimRikerstill some work to do, but the bzflag model is looking more or less ok now.06:26
BZNotifymain @ bzo: timriker pushed 1 commit (https://github.com/BZFlag-Dev/bzo/compare/41a3bb0bd24f...8db968f8c631):06:49
BZNotifymain @ bzo: timriker 8db968: explosions (https://github.com/BZFlag-Dev/bzo/commit/8db968f8c63183cecf667366564801926a6c9163)06:49
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*** FastLizard4 is now away: GONE - Screen Detached and Disconnected from IRC (I'm probably asleep, at work, or doing something in real life)15:23
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BZNotifymain @ bzo: timriker pushed 1 commit (https://github.com/BZFlag-Dev/bzo/compare/8db968f8c631...d75230f56831):22:34
BZNotifymain @ bzo: timriker d75230: wheels, rotation, etc (https://github.com/BZFlag-Dev/bzo/commit/d75230f56831d86ba4ee02b6bcad33f2a497adc9)22:34
*** FastLizard4 is back23:42

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