IRC logs of Libera.Chat #BZFlag for Friday, 2026-03-06

BZNotifybzo: timriker opened issue #2 "WebVR Polyfill" (https://github.com/BZFlag-Dev/bzo/issues/2)00:30
BZNotifybzo: timriker commented on issue #2 "WebVR Polyfill" (https://github.com/BZFlag-Dev/bzo/issues/2#issuecomment-4009204753): Enabled immersive-ar as well as immersive-vr to see what that does.02:54
BZNotifybzo: timriker opened issue #3 "Joystick support" (https://github.com/BZFlag-Dev/bzo/issues/3)02:54
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BZNotifymain @ bzo: timriker pushed 1 commit (https://github.com/BZFlag-Dev/bzo/compare/d495deb40431...7c20a7bb538d):02:55
BZNotifymain @ bzo: timriker 7c20a7: immersive-ar, gamepad support (Closes #3) (https://github.com/BZFlag-Dev/bzo/commit/7c20a7bb538d72053fba29b9ac0c0f01f69d65cd)02:55
BZNotifybzo: timriker closed issue #3 "Joystick support" (https://github.com/BZFlag-Dev/bzo/issues/3)02:55
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BZNotifymain @ bzo: timriker pushed 1 commit (https://github.com/BZFlag-Dev/bzo/compare/7c20a7bb538d...e795dff9fad0):03:28
BZNotifymain @ bzo: timriker e795df: cardinals through the fog (https://github.com/BZFlag-Dev/bzo/commit/e795dff9fad069b42f5a905d7d89e9ace46ea9fd)03:28
BZNotifymain @ bzo: timriker pushed 1 commit (https://github.com/BZFlag-Dev/bzo/compare/e795dff9fad0...f28ed5ce88eb):03:31
BZNotifymain @ bzo: timriker f28ed5: comments (https://github.com/BZFlag-Dev/bzo/commit/f28ed5ce88ebecc239795a03a8a6a5f4844c6f03)03:32
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BZNotifymain @ bzo: timriker pushed 1 commit (https://github.com/BZFlag-Dev/bzo/compare/f28ed5ce88eb...43ef6780332c):03:48
BZNotifymain @ bzo: timriker 43ef67: show immersive mode (https://github.com/BZFlag-Dev/bzo/commit/43ef6780332cbd11ead96817d0fb85c2f3ed4fc3)03:48
BZNotifymain @ bzo: timriker pushed 1 commit (https://github.com/BZFlag-Dev/bzo/compare/43ef6780332c...70def2c0da42):03:55
BZNotifymain @ bzo: timriker 70def2: names (https://github.com/BZFlag-Dev/bzo/commit/70def2c0da4247606005831839e671ab824643db)03:55
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BZNotifybzo: timriker labeled issue #2 "WebVR Polyfill" as enhancement (https://github.com/BZFlag-Dev/bzo/issues/2)20:34
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BZNotifybzo: timriker opened issue #4 "World config to server config." (https://github.com/BZFlag-Dev/bzo/issues/4)20:48
BZNotifybzo: timriker opened issue #5 "server commands" (https://github.com/BZFlag-Dev/bzo/issues/5)20:49
BZNotifybzo: timriker labeled issue #5 as enhancement 20:49
BZNotifybzo: timriker opened issue #6 "flags" (https://github.com/BZFlag-Dev/bzo/issues/6)20:50
BZNotifybzo: timriker opened issue #7 "Team mode" (https://github.com/BZFlag-Dev/bzo/issues/7)20:51
BZNotifybzo: timriker opened issue #8 "Add WebRTC support" (https://github.com/BZFlag-Dev/bzo/issues/8)20:54
BZNotifybzo: timriker opened issue #9 "Proximity based voice chat" (https://github.com/BZFlag-Dev/bzo/issues/9)20:58
BZNotifybzo: timriker labeled issue #9 as enhancement 20:58
BZNotifybzo: timriker labeled issue #4 "World config to server config." as enhancement (https://github.com/BZFlag-Dev/bzo/issues/4)20:58
BZNotifybzo: timriker labeled issue #8 "Add WebRTC support" as enhancement (https://github.com/BZFlag-Dev/bzo/issues/8)20:58
BZNotifybzo: timriker labeled issue #7 "Team play" as enhancement (https://github.com/BZFlag-Dev/bzo/issues/7)20:58
BZNotifybzo: timriker edited issue #7 20:59
BZNotifybzo: timriker labeled issue #6 "flags" as enhancement (https://github.com/BZFlag-Dev/bzo/issues/6)20:59
BZNotifybzo: timriker edited issue #8 "WebRTC" (https://github.com/BZFlag-Dev/bzo/issues/8)21:00
BZNotifybzo: timriker opened issue #10 "external tank object" (https://github.com/BZFlag-Dev/bzo/issues/10)21:04
BZNotifycentral: dependabot[bot] created branch dependabot/composer/dev-dependencies-0c93645b3a (https://github.com/BZFlag-Dev/central/commit/45ca4bfc0de3):21:04
BZNotifydependabot/composer/dev-dependencies-0c93645b3a @ central: dependabot[bot] 45ca4b: Bump zircote/swagger-php in the dev-dependencies group (https://github.com/BZFlag-Dev/central/commit/45ca4bfc0de3398c0d8e15651b13cda45d8c622a)21:04
BZNotifycentral: dependabot[bot] assigned pull request #68 "Bump zircote/swagger-php from 6.0.5 to 6.0.6 in the dev-dependencies group" to blast007 (https://github.com/BZFlag-Dev/central/pull/68)21:04
BZNotifycentral: dependabot[bot] opened pull request #68 21:04
BZNotifycentral: dependabot[bot] labeled pull request #68 as dependencies 21:04
BZNotifycentral: dependabot[bot] labeled pull request #68 as php 21:04
BZNotifybzo: timriker opened issue #11 "jumping into walls" (https://github.com/BZFlag-Dev/bzo/issues/11)21:17
BZNotifybzo: timriker labeled issue #11 as bug 21:17
BZNotifybzo: timriker labeled issue #10 "external tank object" as enhancement (https://github.com/BZFlag-Dev/bzo/issues/10)21:17
BZNotifybzo: timriker commented on pull request #1 "Maps" by TheSilverStone (https://github.com/BZFlag-Dev/bzo/pull/1#issuecomment-3662006979): I added pizza box. I agree on the other map, so I won't be adding t...21:18
blast007TimRiker: Are you wanting a tank model?  Because I do have some code that can write out a .obj file from our code.  It doesn't open correctly with recent versions of Blender, though, but it does open in Wings3D, which can then export it to something else.21:23
TimRikerI have the existing BZFlag obj which is probably what I'll use. The default scale on bzo is that of three.js so I might have to resize it, but it should work. Currently I'm exclusively using programatic textures and no web textures. bzo should eventually support server side textures.21:27
TimRikereventually I'll probably support video on sides just to see how that goes.21:27
blast007for another web client, I added some header to images.bzflag.org so that textures could be downloaded directly21:28
TimRikerneed to work out animating the treads, and adjusting tanks for team or other colors, but it should not be a big deal. I've been playing with VR/AR lately instead of getting to objects.21:28
blast007(the other option would be proxying texture download requests through the server running the bzo client)21:29
TimRikergreat! I might move from bz.rikers.org to bzo.bzflag.org or .net, not sure. What did you add to allow on images?21:30
TimRikerI plan to add the default textures to the public/ directory on the node.js server as it's already loading all the .js from there. Need to validate cache headers are as I want them for images, objects, video files, etc that might be there in the future.21:31
blast007Hmm, I'm not seeing the header in the response.  I thought it was some CORS header.21:31
TimRikerI'm considering adding block, pyramid, bases, etc as objects there too. Thoughts?21:32
TimRikerteleporters eventually...21:32
TimRikerfeel free to comment on the issues I opened, or open more, etc. I'm headed out the door, back in a week or so. I'll be online on and off.21:33
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