IRC logs of Libera.Chat #BZFlag for Wednesday, 2026-01-14

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blast007Woo, I have a CMake project file that builds all of our dependencies (only tested on Windows so far) and the game runs.  Though, curl requests are failing, so I need to look into that.04:37
blast007Cool part is that the only source code I need to have bundled is that regex code.  The rest of is just URLs to download archives and there's file hashes in the CMakeLists.txt file alongside those.04:38
blast007might be a c-ares issue.  "File transfer terminated with error from libcurl 6 : Could not resolve host: my.bzflag.org"04:58
TimRikernice!05:50
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blast007Seems to be some regression in a recent c-ares (I think 1.34.6).  Even their bundled tools (such as ahost) fails, at least if you don't specify a DNS server as an argument.13:05
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Juestcool progress!19:36
Optic_DelusionI figured I would ask other's opinion on this before trying it myself. Would this setup my OpenGL in a way that BZ meshes don't appear and disappear?22:02
Optic_Delusionhttps://github.com/kust1011/opengl-quickstart22:02
Optic_DelusionThe license seems compatible. I could do without the viewer app.22:03
blast007unless you're planning on making a game, that won't help you22:17
blast007it looks like a boilerplate for making an OpenGL game on macos22:17
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Optic_Delusionso it won't help with bz's issues with opengl and apple silicon.  thanks23:37

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