IRC logs of Libera.Chat #BZFlag for Tuesday, 2025-04-01

BZNotifybzflag: RighthandSon opened issue #370 "Bug with how meshes are drawn" (https://github.com/BZFlag-Dev/bzflag/issues/370)01:29
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BZNotifybzflag: ODelusion commented on issue #370 "Bug with how meshes are drawn" by RighthandSon (https://github.com/BZFlag-Dev/bzflag/issues/370#issuecomment-2768041489): The Delirious City map he is working with can be found at this loca...04:08
BZNotifybzflag: ODelusion commented on issue #370 "Bug with how meshes are drawn" by RighthandSon (https://github.com/BZFlag-Dev/bzflag/issues/370#issuecomment-2768041489): The Delirious City map he is working with can be found at this loca...04:10
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BZNotifybzflag: atupone self-assigned issue #370 "Bug with how meshes are drawn" by RighthandSon (https://github.com/BZFlag-Dev/bzflag/issues/370)07:13
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BZNotify2.4 @ bzflag: atupone pushed 1 commit (https://github.com/BZFlag-Dev/bzflag/compare/1bd1bba178de...558a1442a4fc):20:45
BZNotify2.4 @ bzflag: atupone 558a14: fix issue #370 : Bug with how meshes are drawn (https://github.com/BZFlag-Dev/bzflag/commit/558a1442a4fcacbc41cd3421ca0962611a20cadc)20:45
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BZNotifybzflag: atupone closed issue #370 "Bug with how meshes are drawn" by RighthandSon (https://github.com/BZFlag-Dev/bzflag/issues/370)20:46
BZNotifybzflag: atupone commented on issue #370 by RighthandSon (https://github.com/BZFlag-Dev/bzflag/issues/370#issuecomment-2770646402): Tank for getting the bugged commit....20:46
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