macsforme | Juest: I may have missed it in the scrollback... what led you to believe that our build doesn't run on High Sierra? | 01:09 |
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Juest | macsforme: ah dont worry, something about the hardened and universal runtime but nevermind | 01:14 |
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BZNotify | master @ central: blast007 pushed 1 commit (https://github.com/BZFlag-Dev/central/compare/9051ccafabab...cc9d0c0fd90d): | 10:11 |
BZNotify | master @ central: blast007 cc9d0c: Rename some bzfls stuff to central. (https://github.com/BZFlag-Dev/central/commit/cc9d0c0fd90d50a4d40472b36d5e7e46bb0dcf2f) | 10:11 |
BZNotify | master @ asset-manager: blast007 pushed 1 commit (https://github.com/BZFlag-Dev/asset-manager/compare/546297a4c0de...55ba0330f0c3): | 10:21 |
BZNotify | master @ asset-manager: blast007 55ba03: Update dependencies. (https://github.com/BZFlag-Dev/asset-manager/commit/55ba0330f0c32218921b85c07eede091765b9de5) | 10:21 |
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tupone | Juest: no more problem on spamming connect ? | 13:19 |
blast007 | tupone: the crash I was having doesn't happen here anymore | 13:22 |
blast007 | only thing is that global auth fails, but that might be a non-issue with the new central services (since a player isn't limited to a single token) | 13:23 |
tupone | I tried to fix all crash, so I changed the code in 5/6 places. When we have time we need to close the old connection, abort all downloading, wait for all queued message to be dropped, and start again | 13:25 |
blast007 | hmm, though when I just tried it again with an unregistered name, I got an "invalid reqest" message and the join basically failed | 13:25 |
tupone | I saw an "invalid request" but is better than a crash | 13:25 |
blast007 | yeah | 13:25 |
tupone | saniters helped a lot | 13:26 |
tupone | I committed the configure.ac changes, as they can help again in the future | 13:27 |
blast007 | I think there's basically two connections active, because as an observer I saw the server's world, then a flash of the default work, then the server's world again. It's probably sending player updates via UDP for the first connection after the second TCP connection is started (but before MsgEnter) | 13:27 |
tupone | hmm, yes we have TCP and UDP. Also UDP need to be closed and reopened again, better with a different local port | 13:29 |
blast007 | of course I can't get that invalid request issue to happen on *my* server where I could see which message it's complaining about :) | 13:31 |
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BZNotify | master @ asset-manager: blast007 pushed 1 commit (https://github.com/BZFlag-Dev/asset-manager/compare/55ba0330f0c3...ed7ef9484ff7): | 15:25 |
BZNotify | master @ asset-manager: blast007 ed7ef9: Replace placeholder filename in error message. (https://github.com/BZFlag-Dev/asset-manager/commit/ed7ef9484ff7e0e9fb13ce3ba430a82efbe62071) | 15:25 |
BZNotify | master @ asset-manager: blast007 pushed 1 commit (https://github.com/BZFlag-Dev/asset-manager/compare/ed7ef9484ff7...1bc87d3b5022): | 15:29 |
BZNotify | master @ asset-manager: blast007 1bc87d: Mention that the file extension allows digits. (https://github.com/BZFlag-Dev/asset-manager/commit/1bc87d3b50225d923edc4306db106bbe4b2f3d38) | 15:29 |
Juest | hmmmmmmmmmm | 16:23 |
Juest | how about visual studio and xcode tupone ? | 16:23 |
Juest | huh how come blast007, kinda weird, we regressed now or uncovered something else? | 16:24 |
blast007 | Juest: afaik, tupone only works on linux | 16:28 |
blast007 | I haven't tried again on Windows and I never tested the problem on a mac | 16:28 |
blast007 | working on the web infrastructure today | 16:28 |
tupone | visual studio and xcode ? to me? Me, only linux | 16:42 |
Juest | oh well | 17:40 |
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Juest | okay blast007, can you see about enabling sanitization in those? | 17:41 |
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BZNotify | bzflag: atupone synchronized pull request #334 "Use glm" (https://github.com/BZFlag-Dev/bzflag/pull/334) | 18:11 |
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blast007 | Juest: "Starting in Visual Studio 2019 version 16.9, the Microsoft C/C++ compiler (MSVC) and IDE supports the AddressSanitizer sanitizer. AddressSanitizer (ASan) is a compiler and runtime technology that exposes many hard-to-find bugs with zero false positives" we use 2017, not 2019+ | 22:21 |
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blast007 | eventually we'll use something newer | 22:51 |
Juest | blast007: right, how about mingw-w64 compiling then? | 22:52 |
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blast007 | Juest: I have 0 interest in that | 23:02 |
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