IRC logs of Libera.Chat #BZFlag for Wednesday, 2024-10-16

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YukariYakumoRandom question, with worlds with custom amount of sides/edges/borders, what's the way to write that into a world?04:12
YukariYakumo(Not bzfs generated world, but one provided via -world /path/to/world/worldmap.bzw)04:13
AgathaThe world size is fixed; if you want a different "perimeter" for the map, you need to model it as actual objects.04:21
YukariYakumoCmdLineOptions.cxx: "-ws" shows some possibility of adding differing number of walls, indicating they can be modified.04:22
YukariYakumoI'm looking for trepan's post relating to it04:25
YukariYakumoI think he posted it, IIRC04:25
YukariYakumohttps://forums.bzflag.org/viewtopic.php?t=2030 - worldsize/bots/player mods04:38
YukariYakumo^Found it, but on second thought, it seems I missed some of the context. (You were right.)04:39
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blast007tupone: I got it to build on Windows, but I'm having an issue on my setup right now where my screen loses signal when I launch the game fullscreen.  Might be my KVM.  I'll try again after work and push the fixes for the Windows build.11:23
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tuponety12:09
tuponeopengl? it support 2.0?12:09
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blast007the display issue isn't a problem with your branch.  it happens with a stock 2.4 client as well.12:44
blast007I have a weird arrangement right now since I was trying to use a monitor/keyboard/mouse at my desk to access the mini PCs in my little server rack on the other side of the room.12:45
blast007so it's the mini PC -> 25 foot HDMI 2.1 cable -> HDMI 2.1 KVM switch -> HDMI 2.1 to DisplayPort 1.4 adapter -> monitor12:46
blast007it worked to a 1080p60 screen attached to the 25 foot HDMI cable, but not to my 2560x1440 144Hz monitor attached to the KVM12:47
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tuponeKVM is not Kernel-based virtual machines  but Keyboard Video Monitor13:42
tuponeI confused the term13:43
blast007yeah :)13:44
tupones/Monitor/Mouse13:44
tuponeWe use Fiber Optics kvm, but they are expensive13:46
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