IRC logs of Libera.Chat #BZFlag for Wednesday, 2024-06-26

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tuponeglRotatef(270 - atan(camerapos[1] / camerapos[2]) / deg2Rad + (camerapos[2] >= 0 ? 180 : 0), 0,1,0);17:01
tuponein effectRenderer. I don't know what it is doing. But I suppose is equivalent to:17:02
tuponeglRotatef(atan2f(camerapos[2], camerapos[1]) / deg2Rad, 0,1,0);17:02
tuponeand the last one does not suffer a div by 017:02
*** short_circuit is now known as spldart17:07
AgathaYeah that looks like an improvement (though should improve further with `std::atan2` and a function to convert to degrees). As to what it does, it applies a rotation that turns toward the position of the camera. Though, I thought z was up in bzflag, and this rotates on y?18:09
tuponeI know that it turn but why. What effect is doing18:59
tuponeit looks strange19:10
BZNotify2.4 @ bzflag: atupone pushed 1 commit (https://github.com/BZFlag-Dev/bzflag/compare/999f094aacc2...3eb6bdb6c268):20:18
BZNotify2.4 @ bzflag: atupone 3eb6bd: fix a divide by 0 (https://github.com/BZFlag-Dev/bzflag/commit/3eb6bdb6c268c5b0098322ca17a815a6cde403f0)20:18
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