blast007 | hmm, it might be something with lighting. I noticed it looked right at nighttime, and if I turn off lighting it also looks right. | 01:22 |
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blast007 | I don't know if that's a bug or just how basic GL lighting works. | 01:28 |
Zehra | blast007: Thanks for the help and insights. :) | 01:30 |
Zehra | I needed some way of having it look somewhat consistent, but disabling lights or having it at nighttime is no issue. (Either of which should be trivial to add/implement as part of the conf.) | 01:31 |
Zehra | consistent, so* | 01:32 |
blast007 | disabling lighting in the material will make it always appear bright, but that may not be the effect you're looking for | 01:32 |
Zehra | I'll play around with it and see, it's not too big of a deal if it is. (Or simply having it be nighttime will work perfectly fine.) | 01:33 |
blast007 | might be that you're not giving it enough of a red color so the effect in bright light is less pronounced | 01:35 |
blast007 | if I do 'color 1 0.2 0.2 1' it has a red tint even on the side towards the sun | 01:37 |
Zehra | I'll give it a try in a few mins or so. | 01:41 |
Zehra | Thanks blast007! It's perfect! | 01:54 |
blast007 | cool, you're welcome :) | 01:58 |
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Juest | blast007: what waarrants a release update to 2.4? | 12:49 |
blast007 | Juest: there's enough changes/improvements now to warrant one | 14:01 |
blast007 | so now it's down to deciding if anything else should get added to the release, testing, and time | 14:01 |
blast007 | I still haven't gotten around to working on signed builds on Windows | 14:02 |
blast007 | allejo: is there anything else we need to do on the feature/container branch before merging that? | 14:10 |
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Optic_Delusion | Howabout backporting 2.99 Modeltool for drawinfo support. and adding group-able zones, phydrvswap and weaponswap | 23:50 |
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Optic_Delusion | You all know that I'm no expert, but it looks to me like all the code is right there waiting for you, all you gotta do is paste it in. | 23:52 |
blast007 | Optic_Delusion: yeah, I'm wanting to look at those | 23:54 |
Optic_Delusion | I Thank You, Sir. | 23:55 |
* Optic_Delusion wonders when the last time the bzw manpage was updated | 23:56 | |
blast007 | in any meaningful way, over 13 years ago | 23:58 |
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