IRC logs of Libera.Chat #BZFlag for Monday, 2023-10-02

*** FastLizard4 is back00:26
BulletCatcherA setPlayerPosition function would make it even harder than it is to detect cheaters.  Stick with existing teleporters.00:43
ZehraExisting teleporters don't work well with 2.x objects. Teleporters are "visible" and can't be made to work horizontally. (As in PTF.)00:45
SpringTankhow would a setPlayerPosition function make it harder to detect cheaters? I'm mean, sure if the server uses it wrong then I guess it could be mistaken.00:46
Zehrahttps://forums.bzflag.org/viewtopic.php?t=20601 - Teleporter yellow screen and sound.00:47
Zehra^This is from one of the best known map makers in BZFlag.00:47
blast007Zehra: 2.99.x had some massive improvements to teleporters00:48
blast007they could be made out of mesh objects, so they could be at angles too, and you could adjust the exit velocity/directory and restrict them to specific teams00:49
Zehrahttps://forums.bzflag.org/viewtopic.php?t=14644 - It's not the fall that kills you - It's the sudden stop00:50
Zehrablast007: I was able to see Spazzy's video earlier. Very impressive teleporter features.00:51
Juestblast007: what changes made on 2.99.x got backported or survived in some way or another?00:52
ZehraCan we get modeltool backported?00:52
Juestis it possible to disable the yellow blindness?00:52
Juestwhen teleporting00:52
blast007Juest: yeah, just close your eyes  :)00:53
Zehralol00:53
blast007but no, I don't believe there's a way to disable that in 2.400:53
Juestnice one, i was hoping for a client bzdb variable but i guess its a design choice to prevent cheating or something00:53
blast007changing that would definitely be a pretty big gameplay change00:54
blast007not saying we wouldn't do it, but it wouldn't be in 2.400:54
Juestany idea about a bug where input does not stop when opening the menu or alt tabbing in windows?00:54
Juestas in, remains active when the user expects it to go dormant00:55
blast007what kind of input are you referring to?  the mouse controls?00:55
Juestkeyboard/mouse input00:55
Juestor joystick even00:55
blast007I wouldn't necessarily call that bug.. it was designed so that you could control the tank with the mouse and joystick while in a menu00:56
Juesti also have a bug where if the input is the mouse, i cannot use the left/right arrows to cycle through options that show up in the bottom00:56
Juestits unwanted behavior00:56
blast007I haven't ever tried when the game was minimized, though I would imagine only joystick input might work in that situation00:56
Juesti think i can even use the keyboard in that case00:56
Juesti think even if minimized it would still function00:57
Juesthaven't tested00:58
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