IRC logs of Libera.Chat #BZFlag for Saturday, 2023-07-22

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macsformeblast007: where do we stand on the joystick_improvements branch? I'd like to help get it wrapped up as well, but want to avoid duplicating effort20:41
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macsformeas I mentioned, I know I at least have to check on some parts of the math for the non-linear ramps and the circle to square mapping20:43
blast007I have the conflicts resolved.  I cherry picked the first three commits from your branch, so I was gonna do it as a different PR.20:50
blast007I didn't change/fix the axis selection yet.  I think currently it picks the wrong one for the Y axis when you first select a joystick (IIRC, it picks 0 Inverted instead of 1).20:51
blast007I didn't change the deadzone default to 5 yet either.20:52
blast007that, or would it be better to force push that to yours somehow?  I have it here: https://github.com/BZFlag-Dev/bzflag/compare/2.4...blast007:bzflag:joystick_improvements21:02
blast007well, here actually: https://github.com/blast007/bzflag/tree/joystick_improvements21:03
macsformeforce push to mine is fine21:34
blast007k, let me see if I can figure that out21:36
macsformewe should probably squash it into one commit in the final merge anyway21:41
macsformewere you saying that the axis inversion code is wrong? or that 0 is not a valid axis index?21:43
macsformeor that the defaults need to be different?21:43
blast007currently index 0 would be axis 0 non-inverted21:44
blast007I was considering making index 0 in the menu/config be "None" so that you could disable an analog axis21:47

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