IRC logs of Libera.Chat #BZFlag for Thursday, 2023-07-06

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allejoI'm not concerned about quelling the warnings about the `dependencies` folder, i'm more thinking of making it more straightforward for building. like instead of deciphering where to put the folder yourself, just have the folder there for folks already00:23
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allejojust wanted to make sure it wouldn't cause a build breakage00:23
blast007I don't think it's too difficult to figure out.00:28
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blast007we can document it in the readme for both the game and the dependencies.00:29
allejosweet. i'm also gonna update/touch the site a bit with some documentation that i have written partially here and there00:31
blast007(to be clear, I'm meaning that I don't think we need to ship a dependencies/ directory in the main repo)00:31
blast007We also don't currently look for the dependencies/ directory in 2.4 on Windows.  We instead use a BZ_DEPS environment variable to find the location.  I don't recall what we do on macOS.00:33
allejoi thought that was changed? according to the docs on the size it says windows respects the `dependencies` folder00:41
allejohttps://www.bzflag.org/documentation/developer/compiling/windows/#using-the-dependencies00:41
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allejoi take back what I said macsforme, looks like the `dependencies` folder isn't respected. it's not picking up SDL2 from it01:04
allejooriginally it built cuz I had a copy in /Library/Framework that I added manually01:04
allejosorry macsforme, ignore me. i was playing around on the wrong branch01:08
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blast007oh, maybe that did change01:23
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blast007okay, nope, that documentation is wrong01:27
blast007I have no idea why I documented that 2.4.20+ has different behavior..01:27
BZNotifymaster @ bzflag.org: blast007 pushed 1 commit (https://github.com/BZFlag-Dev/bzflag.org/compare/e7ce70cedd98...7488ae1e7e1c):01:37
BZNotifymaster @ bzflag.org: blast007 7488ae: Correct the instructions for using the dependencies on Windows (https://github.com/BZFlag-Dev/bzflag.org/commit/7488ae1e7e1cde3e747882ff54e3322c15340492)01:37
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macsformeif I'm not mistaken, the dependencies build scripts create a "dependencies" output folder, so you would copy that whole thing to the BZFlag source root... having an empty "dependencies" folder existing in our source root would probably cause confusion03:51
macsformeI thought we updated Windows to use the dependencies folder in the source root as well, but perhaps it was just the master branch03:52
macsformeor perhaps we just discussed it... not that discussion ever fails to manifest into action around here ;-)03:58
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blast007yeah, master does do it that way, but 2.4 still uses BZ_DEPS10:12
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