IRC logs of Libera.Chat #BZFlag for Monday, 2023-04-03

blast007asparticus: a what?00:03
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TimRikerI think that's a comment about how many commits I've put in on the same pull request....00:36
BZNotifybzflag: timriker synchronized pull request #323 "IPv6" (https://github.com/BZFlag-Dev/bzflag/pull/323)00:47
BZNotifybzflag: timriker synchronized pull request #323 "IPv6" (https://github.com/BZFlag-Dev/bzflag/pull/323)00:49
BZNotifybzflag: timriker synchronized pull request #323 "IPv6" (https://github.com/BZFlag-Dev/bzflag/pull/323)00:50
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asparticustrying to make a joke about a flag for tanks that launches a DDOS attack on the victim03:27
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TimRikerwhat's the difference between serverId->addr and sourceAddr in the serverList?04:10
BZNotifybzflag: timriker synchronized pull request #323 "IPv6" (https://github.com/BZFlag-Dev/bzflag/pull/323)04:18
TimRikerbzflag client on ipv6 can now join ipv6 game. not done a lot of mixed network testing yet. Ban lists are all messed up.04:19
TimRikeripv4 client hitting ipv4 server does not get udp working so the server kicks you as -requireUDP is gone.04:30
TimRikerv6 to v6 seems to work. v4 to v6 too. I'm missing something on v4 to v4.04:32
tuponev4 -> v6 means v4 client with (v4 & v6) server I guess06:25
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TimRikercorrect. it's my new Linux client that support v6 running on a v4 only instance. So v4 client to v6 server.21:49
TimRikerI have not tried building my fork for anything other that Linux. I think it should work, but I've not tested it yet.22:18
TimRikerThe IP we show in the list server becomes increasingly irrelevant with v6. I think I'll remove sending/storing it new clients/servers. Thoughts?22:29
asparticusUsers/admins of server OS have access to information about existing network connections for TCP and UDP - so ok to list in server, client should only know about IP address of server.22:42
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blast007TimRiker: I don't know if it was ever useful23:12
blast007I was going to just replace it with a 127.0.0.1 placeholder or something similar23:12
blast007(and remove it entirely with the replacement system)23:12
blast007replacement API*23:12
blast007it should remain in the list output for now since clients expect it23:13
blast007asparticus: he's talking about the bzfls server list output which currently lists a single IPv4 address which points to the game server23:16
blast007it's an irrelevant field that gets ignored by the clients since we use the nameport field directly and resolve the IP from that23:17
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