IRC logs of Libera.Chat #BZFlag for Saturday, 2023-03-25

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ZehraSomething which I feel later needs to one day brought up, is with regards to API developments in the future.01:55
ZehraCurrently with regards to API bypassing/modifications, there is around 3 categories of which they fall into. Development of a concept too limited by API design, API being not well suited for an idea, or the idea is controversial.01:58
ZehraI've seen the following done: Shot duration/ending/overwriting, Player-variables, Team switching, Flag handling, Spawn handling with regards to API bypassing.02:04
ZehraMap/world "awareness" via a plug-in was also done, but it is a far more extensive/lengthy topic. (Too much detail to cover.)02:06
ZehraIn 2.5.x which is to be 2.6.x, forced spawning and team switching are within the API to my awareness, so only some spawning will be discussed from this.02:08
ZehraMy point is: Will shot overwriting/ending capabilities be considered to be added, same as additional spawn handling?02:11
ZehraAdditional flag handling dynamics would be nice. Same as providing differing BZDB values to players. (In a proper/non-hackish form.)02:13
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ZehraI'll try to provide a better guide/outline in an upcoming forum post with regards to the subject.02:26
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