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the_map | I was playing bzflag and pressed something while trying to change console tabs, and broke keyboard input entirely | 17:13 |
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the_map | which meant I couldn't very well play, nor exit the game | 17:13 |
the_map | messed up my display settings too, since I have dual monitors | 17:13 |
the_map | I had to kill it from a tty | 17:14 |
allejo | ...didn't realize we had that feature | 17:44 |
blast007 | did you happen to hold down ctrl+alt while hitting one of the function keys? | 17:45 |
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the_map | blast007: only when I had to visit a tty prompt to kill bzflag | 19:57 |
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blast007 | the_map: only thing I can think then is that trying to minimize or toggle fullscreen | 21:41 |
blast007 | .. broke something (hit enter too early) | 21:42 |
the_map | even F12 didn't work | 21:44 |
blast007 | the window may no longer have been focused | 21:45 |
blast007 | when you killed it from a tty, did a normal terminate work, or did you have to kill -9 it? | 21:46 |
the_map | normal | 21:47 |
blast007 | after that, did your graphical interface return to normal? | 21:47 |
the_map | bzflag? it was dead. launched fine though | 21:48 |
the_map | my desktop? needed some work | 21:48 |
the_map | bzflag does weird things when it launches since I have dual monitors; it disables the screen it's not occupying | 21:48 |
blast007 | work as in resolution or positioning? | 21:48 |
the_map | they were mirrored, so I had to unmirror, reposition, and set the primary monitor to the correct one | 21:48 |
blast007 | ah | 21:49 |
blast007 | are you using Xorg, or Wayland? which version of BZFlag? Is it using SDL2? (It would say -SDL2 in the version string) | 21:49 |
the_map | BZFlag client 2.4.18.20200324-MAINT-linux-gnu-SDL (protocol 0221) | 21:50 |
the_map | not sure about xorg vs wayland | 21:51 |
the_map | give me a min to look up how one finds out | 21:51 |
the_map | x11, so xord | 21:52 |
the_map | * xorg | 21:52 |
the_map | 2.4.18 is what my package manager has available | 21:54 |
tupone | what distro ? | 21:55 |
the_map | Ubuntu 20.04 | 21:56 |
tupone | I don't know if updating to 2.4.22 works better (ubuntu 22.04) | 21:59 |
the_map | I can't replicate, so I guess this bug doesn't exist? | 22:01 |
tupone | 2.4.22 fix some SDL issues | 22:02 |
tupone | about screen management | 22:03 |
tupone | maybe if you can update to 22.04 or build from source | 22:03 |
the_map | yeah it'd be nice to update, especially for the popping | 22:04 |
the_map | I've built from source before, but I'm not sure I want to invest into that unless I was making myself useful for the dev effort | 22:05 |
tupone | I think that your bug cannot be reproduced on the new. The screen management is changed | 22:07 |
tupone | IIRC | 22:07 |
the_map | yeah I can't even reproduce it on the current version so I probably hit some edge case with my system and the game | 22:08 |
the_map | thank you and blast for your time! | 22:09 |
blast007 | it's probably just an SDL 1 issue | 22:15 |
blast007 | you could try the snap version which uses SDL2 | 22:16 |
blast007 | or upgrade to Ubuntu 22.04LTS where the packaged bzflag uses SDL2 | 22:21 |
blast007 | the snap would still get you a newer version of the game though | 22:22 |
the_map | I'll try snap | 22:23 |
the_map | I just don't like snap | 22:23 |
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