IRC logs of Libera.Chat #BZFlag for Friday, 2022-09-23

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blast007I've been playing around with a pretty nice UI library called RmlUi. I've managed to get a menu mockup working with mouse, keyboard, and gamepad input (currently using a joy hat to navigate and hard-coded buttons). Also have a chat console mockup.11:22
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blast007https://static.bzexcess.com/videos/UITest20220918b.mp4  <-- that's a menu demo using the mouse and keyboard11:22
blast007https://static.bzexcess.com/videos/UITest20220918.mp4  <-- that's a menu demo using a gamepad11:22
blast007https://static.bzexcess.com/videos/UITest20220923.mp4  <-- that's the message console demo.  I'm adding a bunch of random messages by pressing a hotkey, then scrolling up and down through the messages.11:23
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AgathaThe current UI is charming, but admittedly a bit clunky and nonintuitive. Is the thinking to replace it?14:15
AgathaSurprisingly developed results with RmlUi, you.14:15
AgathaCan I also suggest the usual choice, ImGUI?14:15
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blast007[m]Yeah, I've been thinking about replacing it for quite a while.15:07
blast007[m]RmlUi is interesting because it uses syntax based on X(HTML) and CSS 2.0 (with some CSS 3.0 features tossed in too)15:08
blast007[m]But it's not embedding an entire web-browser engine into the game either.15:08
blast007[m]I've looked at ImGUI, CEGUI, Nuklear, MyGUI, and others before15:10
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SpringTankI like it. But a few things to note, the cube is too noisy(joking ofc, know it's just a fill-in for background gameplay)19:18
SpringTankibh, i would make the colors a little more like the original. and the glassy look, while I miss it in some ways compared to the modern 'plane' look, does look kinda cheesy in this scenario.19:20
SpringTanki think they would be better with some kind of border, or maybe make them look like actual physicle buttons from inside a tank19:21
SpringTankmaybe something kinda like the switches and buttons used in this old apollo equipment https://www.youtube.com/watch?v=sv0aFLQvFxc19:22
SpringTankand when you hover over them they glow19:23
SpringTankwhile were at it, maybe add some nice chunky switching sounds when you press a button to change a setting.19:23
blast007oh I'm not focusing on looks yet, just functionality20:41
blast007the look of that menu is just their sample theme21:34
blast007they have an image that they use for a sprite map to make the window and images (a sprite can be used in an <img> element)21:38
blast007https://static.bzexcess.com/invader.png  <-- that's their sprite texture21:38
blast007and this is their RCSS file that includes the spritesheet definition: https://github.com/mikke89/RmlUi/blob/master/Samples/assets/invader.rcss21:39
SpringTankneat!22:35

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