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BZNotify | bzflag: macsforme synchronized pull request #299 "Add Support for Apple Silicon Macs" by sanssecours (https://github.com/BZFlag-Dev/bzflag/pull/299) | 04:29 |
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macsforme | haha... SDL 2.0.20 broke input on macOS too | 05:15 |
BZNotify | bzflag: macsforme commented on pull request #299 "Add Support for Apple Silicon Macs" by sanssecours (https://github.com/BZFlag-Dev/bzflag/pull/299#issuecomment-1019734711): I don't know what the issue was with my "Header Search Paths" versu... | 05:26 |
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allejo | do we lock to a specific version of SDL in our build? or does it just pull whatever is available on the system? | 08:50 |
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blast007 | allejo: on Linux it will pull in the system version | 11:20 |
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blast007 | on macOS and Windows we bundle a specific SDL version | 11:21 |
blast007 | flatpak (and maybe snaps) I think also bundle a specific SDL version | 12:08 |
blast007 | however, if we make a new release of the flatpak version they might make us update the platform which could include a newer SDL2 that breaks the game | 12:08 |
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blast007 | I haven't yet tried an older version of BZFlag built against SDL 2.0.20. I'll do that tonight. | 15:43 |
blast007 | could be one of the workaround we have in place that is breaking something now | 15:43 |
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allejo | I think anything linux we use whatever is prepackaged (e.g. https://github.com/BZFlag-Dev/snapcraft/blob/master/snapcraft.yaml#L41) | 18:23 |
allejo | but got it, at least we're 2/3 with consistent OS/SDL builds :p | 18:24 |
blast007 | flatpak uses runtimes, and the runtime we use *currently* has SDL 2.0.16 | 19:17 |
allejo | oo TIL | 19:36 |
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