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BZNotify | bzflag: blast007 synchronized pull request #285 "Fix OBS Studio game capture on Windows." (https://git.io/JcD3t) | 10:30 |
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BZNotify | bzflag: blast007 edited pull request #285 "Fix OBS Studio game capture on Windows." (https://git.io/JcD3t) | 10:35 |
BZNotify | bzflag: blast007 closed pull request #285 "Fix OBS Studio game capture on Windows." (https://git.io/JcD3t) | 10:36 |
BZNotify | 2.4 @ bzflag: blast007 pushed 6 commits (https://git.io/J4Kxx): | 10:36 |
BZNotify | 2.4 @ bzflag: blast007 23ed93: Wrap our use of glScissor between glPushAttrib and glPopAttrib. (https://git.io/J4Kxh) | 10:36 |
BZNotify | 2.4 @ bzflag: blast007 53e166: Wrap two more uses of glScissor in glPushAttrib/glPopAttrib. (https://git.io/J4Kxj) | 10:36 |
BZNotify | 2.4 @ bzflag: blast007 1a0b94: Expand the scope of the glScissor so that dimming uses it as well. (https://git.io/J4Kpe) | 10:36 |
BZNotify | 2.4 @ bzflag: macsforme 33b900: Constrain the dimensions of the MSAA framebuffer we are blitting to the window to avoid an issue related to full-opacity radar and recent scissor buffer changes. (https://git.io/J4Kpv) | 10:36 |
BZNotify | 2.4 @ bzflag: blast007 3c0ceb: Clean up some unused variables. (https://git.io/J4Kpf) | 10:36 |
BZNotify | 2.4 @ bzflag: blast007 57dc69: Merge pull request #285 from blast007/fix/obs_game_capture (https://git.io/J4KpJ) | 10:36 |
blast007 | macsforme: Thanks for tracking down that last problem. I don't generally enable MSAA, so I likely wouldn't have found that. | 10:37 |
BZNotify | zen @ bzflag-art: Practicality beats purity. | 11:06 |
blast007 | I have 109MB of PNGs (the original sources of our website screenshots). I'll run them through a lossless optimization, but I still imagine they'll be at least 50MB. Should I put those in bzflag-art as normal files, or would that be a good use for git LFS? | 11:19 |
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BulletCatcher | Those PNGs are not expected to change often, and the bzflag-art repo is not in any workflow, so committing them normally should be fine. | 16:08 |
allejo | ^ | 16:29 |
blast007 | k | 18:03 |
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