IRC logs of Freenode #BZFlag for Tuesday, 2021-02-02

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BZNotifybzflag: blast007 commented on pull request #269 "More fixes for SDL2 window management" by macsforme (https://git.io/Jt0NE): The changes in 766a58f6c0b45e2a209736c059d1869fc4781060 is causing ...10:26
BZNotifybzflag: blast007 commented on pull request #269 "More fixes for SDL2 window management" by macsforme (https://git.io/Jt0NE): The changes in 766a58f6c0b45e2a209736c059d1869fc4781060 are causing...10:26
blast007bleh... I can't even really get it to exhibit the issue anymore even with a stock 2.4.20 client...10:40
blast007(the mouse clamping issue on macOS)10:40
blast007ah, there we go :)10:46
BZNotifybzflag: blast007 commented on pull request #269 "More fixes for SDL2 window management" by macsforme (https://git.io/Jt0pv): The alternative fix I have is as follows:...11:06
BZNotifybzflag: macsforme commented on pull request #269 "More fixes for SDL2 window management" (https://git.io/Jt0hW): Let me test my fix again and compare it to yours.  This was a while...11:34
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blast007for a future release, maybe we consider getting rid of all this mouse clamping stuff and move to relative mouse movement with a GL drawn cursor/indicator17:17
blast007I do have a set of changes to configure.ac that soft-requires SDL2 (while still allowing the user of SDL 1 or native platform code through the use of --with-SDL=1 or --without-SDL).17:21
JeffM[m]a common GL drawn indicator would work for any input method.17:21
blast007It will disable the client build if SDL 2 (or SDL 1 with --with-SDL=1) isn't available, and it will report the lack of SDL2 (or 1) as the reason.17:22
blast007JeffM[m]: yup - would make things more consistent17:22
JeffM[m]I wish I still had my old mockups around17:23
JeffM[m]maybe I'll remake them, in video this time17:23
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blast007s/the user of/the use of/18:39
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