macsforme | blast007: setting it to windowed mode first doesn't make a difference for me... it still just restores it to fullscreen | 01:10 |
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blast007 | k | 01:11 |
macsforme | we may ultimately not have an option but to remove the call to BzfWindow::create() from the resize callbacks... that was more invasive than I wanted to get at this point, but I can't readily think of anything other workarounds that would fix both issues | 01:11 |
blast007 | that's what my rewrite of the platform code would do | 01:12 |
blast007 | just need to figure out what breed of sheep to sacrifice and what incantation to recite to get it to all work correctly :P | 01:13 |
short_circuit | *works on an elixir of strength for b* | 01:14 |
blast007 | :) | 01:14 |
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macsforme | let me know if you think it's worth fixing in the current PR versus waiting for your rework... I'd just like to get some fixes pushed out shortly | 03:40 |
macsforme | I don't think it would involve a large number of changed lines of code, but I'm afraid of unintended side effects that sneak in when we do invasive changes like that | 03:42 |
macsforme | I did already map out in the GitHub issue all the locations where BzfWindow::create() is called, so we would probably just need to figure out where to add manual calls after removing it from the resize callbacks | 03:44 |
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