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BZNotify | bzflag: macsforme synchronized pull request #255 "Improved joystick support" (https://git.io/JfNqd) | 08:28 |
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macsforme | I can look at EvdevJoystick and WinJoystick, but I'll be working blind since I only have an MFI controller at the moment | 08:38 |
macsforme | they just need to return the raw readings in floating point format in the -1.0, 1.0 range | 08:42 |
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blast007 | the native linux platform code also has USBJoystick and XIJoystick.. | 11:19 |
blast007 | I did add rumble feedback to the SDLJoystick class when using SDL2, but I was getting a segfault on macOS when I had specific or multiple gamepads plugged in | 11:21 |
blast007 | (rumble feedback was the main reason for keeping WinJoystick and EvdevJoystick) | 11:22 |
blast007 | directional force feedback is pretty much dead these days | 11:22 |
blast007 | or, instead of updating all the other joystick classes to return -1.0 to 1.0, the SDLJoystick could return the same -100 to 100 integer scale than it used to | 11:26 |
blast007 | that it used to* | 12:01 |
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blast007 | woah, new github interface | 18:24 |
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allejo | yup! | 18:33 |
The_Noah | It looks awesome, I'm really excited! | 18:34 |
blast007 | hmm.. just thought of a possible improvement for the Agility flag. Instead of the unpredictable behavior it has now, have a rechargable boost that you can activate with some key/button. | 21:15 |
BulletCatcher | Agility is totally predictable when you understand how it works. | 23:49 |
BulletCatcher | Feel free to create a new flag if you want some other behavior. | 23:49 |
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