IRC logs of Freenode #BZFlag for Tuesday, 2020-06-02

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macsformeblast007: any more progress on the SDL window issue?07:00
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blast007macsforme: I was trying to remove the call to mainWindow->getWindow()->setSize in the playing.cxx doEvent function.  So that kinda worked, except the game wasn't rendering at the right size, so I was trying to figure out why that was.  I also want to see if I can better track the windowed and fullscreen sizes separately.  I have much of the original logic mapped out.11:26
blast007oh, I actually got it to render to the correct size, I guess, except immediately after switching from fullscreen to windowed (which a quick resize fixes - but I need to fix that)11:29
blast007this was on a stock 2.4.  I need to apply to same changes to the PR branch and test.11:30
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