Zehra | Ah, I'd be interested. Still begs the age old question of "classic" or "modern", SMF vs Discourse being a good example of it. | 00:02 |
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allejo | I think we're going back to even before classic. where we will require people to mail in letters | 00:03 |
Zehra | Smoke signals. :P | 00:04 |
allejo | that's too advanced | 00:04 |
blast007 | Zehra: my thought was maybe something custom since we really don't need much functionality. | 00:05 |
allejo | ^ +1 | 00:05 |
blast007 | my thought is to get 2.4.20 done, then work in 2.6 and a new server list / authentication system to make that all work with IPv6 | 00:06 |
blast007 | work on* | 00:06 |
blast007 | and either during development of, or after release of, 2.6, work on a group system, then a user/registration system, then a private messaging system (one that could work both in and out of the game) | 00:07 |
blast007 | so, gradually replace parts of the forum system with better integrated versions | 00:08 |
Zehra | Seems good. Would linking accounts be a possible feature there? | 00:12 |
blast007 | having multiple callsigns on an account, you mean? | 00:12 |
Zehra | Yes. | 00:12 |
blast007 | that's been an idea for quite a number of years | 00:13 |
blast007 | we'd have to figure out how it all works in practice | 00:13 |
blast007 | I figure there might be an account migration once we have a new registration system, so yeah, that'd be something to figure out before that | 00:14 |
Zehra | Also, one thing I just remembered, it's unrelated to what was mentioned now, but we have a "readme" for "BeOS", which is quite dated and obsolete by now. | 00:17 |
Zehra | Maybe not the readme itself, but the OS, which last had a release over one and a half decades ago. | 00:18 |
blast007 | Zehra: https://www.haiku-os.org/ | 00:19 |
blast007 | not saying that it's actually a viable target platform, but there is still work happening with a BeOS(-like?) operating system | 00:20 |
blast007 | I don't know if there's any hardware accelerated OpenGL on it, for instance | 00:21 |
Zehra | Looking through it, it mentions that it's "inspired" by BeOS and intends to be binary compatible. If BZ does run on it, probably the readme could be retitled "BeOS-like". But it seems modifications would be needed. | 00:30 |
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