BZNotify | bzflag: macsforme opened issue #245 "Retina scaling broken on macOS (again) in 10.15 Catalina" (https://git.io/Jviwc) | 01:18 |
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blast007 | macsforme: I wonder if this is just yet more bugs in SDL2 | 17:14 |
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Zehra | Recently had a bit of a weird thought come to mind... since we can "change" the appearance of some objects, depending on distance, in theory, it might make a nice racing map for HTF or something. | 19:26 |
Zehra | It could be made to look like some of the classic games of the arcade era, but might make an interesting concept. | 19:27 |
blast007 | I don't know if it's actually "distance" or if it's based on some fraction of screen space | 19:28 |
blast007 | what were you thinking of specifically, though? | 19:28 |
Zehra | I mostly thought of a map which looked like some of the racing games of the arcade era, so as players go along the "map", it simulates how the game would have appeared like, as one races along the map. | 19:30 |
Zehra | Mostly the appearance of "objects' changing, sort of like how the pixels moved by some units as a player went along. | 19:30 |
Zehra | I recall something of LOD and distance allowing some interesting effects to be made, although I'm unsure if anyone has done or thought of anything similar before. | 19:34 |
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