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the_map | The_Noah: I have to ask, why are you building BZFlag on WSL? | 01:06 |
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the_map | also, I uh ... happen to know it's possible, because I did it recently. I was just testing graphical programs under x in WSL though | 01:07 |
the_map | it had a low frame rate and mouse confinement didn't work properly, but it was technically usable | 01:08 |
blast007 | the_map: were you using VcXsrv? | 01:15 |
the_map | xming | 01:20 |
The_Noah | I'm doing it so then I can compile BZ on my PC. | 01:52 |
the_map | why not just compile it directly on windows or download the latest release from the site? | 01:53 |
the_map | or boot to actual linux? | 01:53 |
the_map | sorry if I missed the context on this, I haven't been keeping up with this channel too well | 01:55 |
The_Noah | For some reason VS gives errors that I don't know how to fix (and I have asked), I'm not doing to then I can play but work on contributing, and I don't want to dual boot as I already have all of my tools installed and configured exactly how I like them. | 01:55 |
the_map | fair enough, carry on | 01:56 |
The_Noah | When you compiled under WSL did you have any problems with OpenGL? | 01:57 |
the_map | I know I had some issue, think it was opengl, but I think the output told me what the issue was and I got it solved | 01:58 |
The_Noah | Hmm | 01:58 |
blast007 | I'm trying it here currently, with Ubuntu 18.04 in WSL | 01:59 |
the_map | I can take a look next time I'm on windows, see if I can replicate the problem + solution | 01:59 |
blast007 | running configure at the moment | 01:59 |
blast007 | it properly detects OpenGL and SDL2 here | 02:00 |
blast007 | just to confirm, since maybe you're not familiar with what the --simulation option does, run this instead: sudo apt install automake autoconf g++ libtool make libc-ares-dev libcurl3-dev libgl1-mesa-dev libglu1-mesa-dev libncurses-dev libsdl2-dev zlib1g-dev libglew-dev libglm-dev | 02:01 |
The_Noah | Yeah I already installed all of the deps, and doing it again just says everything is up to date. | 02:02 |
blast007 | are you using Ubuntu 18.04? | 02:02 |
The_Noah | Yeah. | 02:03 |
blast007 | dunno what to tell you.. works fine here | 02:04 |
The_Noah | Do you have a nvidia graphics card? | 02:04 |
blast007 | nope | 02:04 |
blast007 | but I don't feel that would have anything to do with this | 02:05 |
blast007 | you wouldn't have anything related to nvidia installed in the WSL environment | 02:05 |
blast007 | hah, encounting one of the linux SDL2 issues with WSL :) tried to go fullscreen and it just keeps tries going to a blank screen and then minimizing the window | 02:31 |
the_map | you on dual monitors? | 02:33 |
blast007 | nope | 02:33 |
blast007 | I don't know if Xming is doing any OpenGL acceleration, though even using VsXsrv's native OpenGL + LIBGL_ALWAYS_INDIRECT=1, I'm only geting at *best* about half the FPS I get with the native client | 02:35 |
blast007 | I was getting about 40 to 50 FPS with Xming or with VsXsrv's native OpenGL disabled, about 80 with VsXsrv's native OpenGL, and around 180 with the native client | 02:36 |
blast007 | all windowed at 800x600 | 02:36 |
blast007 | (this is on a pretty low end laptop - an Intel M-5Y10c with a base clock of 800MHz, though it tends to sit around 1.8 to 1.9 GHz when under load, and Intel HD 5300 graphics) | 02:38 |
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macsforme | any thoughts on how to consistently handle compiler warnings for deprecated API features? | 10:04 |
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macsforme | I think in our DEVINFO we say (or used to say) that BZFlag should compile cleanly, but I interpreted that to refer strictly to our code itself | 10:06 |
macsforme | maybe this has only been an issue with clang on macOS, but before I suppressed them, it was throwing warnings for all our GLU functions, plus some older file handling functions for which there is no C++ replacement | 10:12 |
macsforme | if so, I'd probably be happy to just disable the warnings for deprecated API functions entirely on macOS | 10:15 |
blast007 | macsforme: we've disabled some Visual C++ warnings before. | 10:44 |
blast007 | https://nelkinda.com/blog/suppress-warnings-in-gcc-and-clang/ | 10:48 |
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