IRC logs of Freenode #BZFlag for Sunday, 2020-02-23

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ZehraNot sure if this has been suggested before, but it might improve spawning slightly. (There's a few possible issues I'm aware of as well, but I'll highlight them as well.)03:13
ZehraCurrently we have a few variables which allow some degree of adjusting the spawn system, specifically with shockwave and steamroller which allow spawns to be a certain distance from players holding said flags.03:14
ZehraIn a similar manner, but using a different method for calculation, what if this were to include some new variables for laser?03:15
ZehraIn this case, we get the "direction" of players holding laser and avoid any spawns within an angle of a specified amount of degrees, based on the laser direction.03:16
ZehraHowever this still faces the issue of when simply too many players hold laser or if angle range is set too large.03:17
ZehraBut this might be considered similar to how the shockwave variable may be set to be larger than worldsize, thus causing the spawn distance variables not to work.03:18
ZehraThe problem of laser may be considered similar to the chess problem of the eight queens, in which all of the queens must be positioned to avoid being within another's attack possibility.03:20
ZehraI'm aware this can be done as a plug-in, but it may be worthwhile to possibly add such a feature to BZFS as it would be similar to the shockwave and streamroller spawn distance variables.03:26
Zehrasteamroller*03:26
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spldartnew server up up and away! Form of....  A total dork.21:05
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